Rating
+1

[BA S14] Multishot DH - GR 110+ Solo

Seasonal
Solo
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Skills

  • Evasive Fire Focus
  • Multishot Full Broadside
  • Vengeance Seethe
  • Vault Tumble
  • Preparation Invigoration
  • Companion Wolf Companion
  • Thrill of the Hunt
  • Ambush
  • Cull the Weak
  • Steady Aim

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Zei's Stone of Vengeance
    • Bane of the Stricken

Kanai's Cube

  • Dawn
  • Visage of Gunes
  • Convention of Elements

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Attack Speed
Critical Hit Damage
Critical Hit Chance

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find
Core:
Movement speed for.. speed.
Dexterity for damage %.
Vitality for extra toughness.
More resource = more help.

Offense:
CDR for 100% Vengeance.
Attack Speed for.. speed.
CHD/C for more DPS.

Defense:
Resist for extra toughness.
Life for extra toughness.
Armor for extra toughness.
Do you get the point?

Utility:
Area Damage for AoE damage.
RCR for most casts of your skills.
Life on Hit to stay alive longer.
Gold Find is unnecessary.

Build Guide

PS:
You should aim to get Area Damage wherever you can squeeze it in - Offhand, Rings, Shoulders, etc.
It is VERY NECESSARY to get as much +Discipline as you can. This is best on your chest, weapon and offhand.

If using the Hellfire Amulet, go for the Steady Aim passive and replace Steady Aim with Leech in your skills.

The Witching Hour is for toughness while Hunter's Wrath is for slightly more DPS - choose accordingly.