Rating
+2

Star Pact Group Wizard 110+

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Skills

  • Storm Armor Power of the Storm
  • Magic Weapon Ignite
  • Wave of Force Arcane Attunement
  • Electrocute Forked Lightning
  • Meteor Star Pact
  • Arcane Torrent Flame Ward
  • Arcane Dynamo
  • Audacity
  • Astral Presence
  • Unwavering Will

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Zei's Stone of Vengeance
    • Mutilation Guard

Kanai's Cube

  • The Grand Vizier
  • Nilfur's Boast
  • Halo of Karini

All items listed are mandatory in order to perform. Several stats are more or less mandatory, those are: 4 Arcane power on crit, and 12 power from the Delsere belt.


Gems are flexible. We've landed on Trapped, Zei's, and Mutilation Guard. If you struggle with toughness, you can slot Powerful instead of Zei's, or even Esoteric in place of Zei's. For speeds I usually run 3x damage gems and I drop Mutilation Guard for Powerful.


As far as toughness, APD's with 12% are really important. Having Billions of Toughness with your monk always freezing everything makes you really tanky.


Orange Text on Deathwish and Etched Sigil are extremely important. Don't sacrifice the legendary effects for more damage.


Helm and shoulders have some room to modify. Int Vit Crit Meteor on helm instead of socket is viable on helm. On shoulders, Int Vit Area and either Life or Resource Reduction


Aim for Physical Resist on anything you can.

Paragon Priorities

Core

Primary Stat
Maximum Resource
Vitality
Movement Speed

Offense

Critical Hit Damage
Critical Hit Chance
Attack Speed
Cooldown Reduction

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Paragon swapping isn't necessary but it does help getting from pack to pack once you have 1500+ paragon.

Build Guide