Build Guide
Season 13 Monk, focusing on Sweeping Wind + Wave of Light to deal damage.
Skills on items should be geared towards what benefits this build the most.
Fire Skills Damage
Wave of Light Damage (Sweeping Wind also)
Reduced Resource Costs
Skill Cooldown (Maybe...because WoL already casts pretty quickly)
Getting a balance between timer reduction and casting cost of WoL means everything for stable and consistent damage.
Rings leave a lot of choices...Some people like CoE, but I don't...it seems to slow me down more than help me. Unity works best with your follower having it also and if that follower has the Legendary Follower item that prevents them from dieing.
Band of Rue Chambers is useful also, just mix and match as you please...rings have little impact on this build while I was testing it.
Also remember Harmony gives 40% of your single element resists as Resist All...so getting resists elements on items secondary attributes REALLY helps your staying power.
Movement Speed |
Maximum Resource |
Primary Stat |
Vitality |
Cooldown Reduction |
Attack Speed |
Critical Hit Damage |
Critical Hit Chance |
Resist All |
Life Regeneration |
Armor |
Life |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
No Explanation needed...it's basic.
Season 13 Monk, focusing on Sweeping Wind + Wave of Light to deal damage.
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