Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Reilena's Shadowhook
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Tasker and Theo
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Circle of Nailuj's Evol
Set priorities:
- Helm: Sock, CHC, Int, Vit;
- Shoulder: Int, Vit, Life%, Life Regen;
- Armor: Sock, Int, Vit, Life;
- Gloves: CHD, CHC, Int, Vit;
- Pants: Sock, Int, Vit, Life Regen;
- Boots: Skill(Mage), Int, Vit, Life Regen;
Amulet and rings priorities:
- Amulet: Physical%, CHD, Sock, Int;
- CoE: Sock, CHD, CHC, Int;
- Nailuj / Krysbin (equip which one is better, cube the other): Sock, CHD, Int, Raw Damage (No CHC here);
- (If Krysbin isn't found use a) SoJ: Sock, Physical%, CHD, Max Essence, Elite%;
Weapon, shield and bracers priorities:
- Scythe: Sock, Max Essence, Damage Range, Damage%, Int, Vit OR Area Damage OR Elite Damage%;
- Shield: Physical%, CHC, Max Essence, Int, Vit OR Life% OR Elite Damage% (OR Sock with Topaz, no Amethyst for the love of Rathma);
- Bracer: Physical%, CHC, Int, Vit;
Paragon Priorities
Core
Maximum Resource
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Primary Stat
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Vitality
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Movement Speed
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Offense
Critical Hit Damage
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Critical Hit Chance
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Cooldown Reduction
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Attack Speed
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Defense
Life
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Life Regeneration
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Armor
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Resist All
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Utility
Resource Cost Reduction
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Area Damage
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Life on Hit
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Gold Find
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Max Resource all the way > Int for damage AND toughness
CHD > CHC > CDR > AS
Life > Life Regen > Armor > AR
RCR > Area > LoH > Gold
Build Guide
https://www.d3planner.com/468455429
Playstyle:
- Get at least 1 stack from Bone Armor BEFORE summoning mages;
- Also summon mages only when fighting (use the Blood for Blood passive);
- SPAM BLOOD RUSH WHEN POSSIBLE;
- Re-cast Bone Armor to increase (or maintain) the 15 stacks (45% damage reduction plus great Life Regen);
- Stack the 4-piece-set-bonus with Siphon Blood, keep it at 100 always (INSANE 100% life bonus) to get wild healing (2% + 2% from the double of max health per tick);
- On close range the Frailty Aura procs the Dayntee's Binding (+50% damage reduction), increasing the toughness;
- Bane of the Trapped procs itself plus Krysbin's 100% bonus, with a Fear potion the mages should deal some decent area of effect from triple Krisbin in groups;
- Zei's 25th level passive is perfect to deal with elites and rift guardians (great damage bonus from afar is just insane for this build, IMPORTANT NOTE: pets can't proc the stun, only the necromancer can do);
- Life from Death + Blood for Blood + Devouring Aura + Reaper's Wraps = infiite essence, endless free life mage casts and health never goes down;
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