Build Guide
I like builds that are really simple to play, so I was trying to find one for the Necro class. After not being able to find one, I came up with my own that is mainly to farm T13. It can probably do some GR's, but likely not able to push to very high ones due to the build being a little squishy and not insanely OP'ed (might be able to switch to Singularity Skeletal Mage for extra power, but I haven't tried).
The reason why this build is easy to play, is because there is no cooldown to manage, and you only need to press 2-3 things during fights (2 skills are on permanent auras). The slightly squishy part comes from the fact that you need to be slightly close to monsters as you need the auras to hit them for the curse damage reduction, though you might be able to swap out a ring for a Unity setup, but lose some DPS (haven't tried this). This build can definitely do T13 quite easily, as well as fast (depending on gear quality of course).
Gameplay is pretty straightforward, use your Command Skeletons on monsters to activate your Jesseth set, and spam your Skeletal Mages as your main DPS source (6 piece Rathma). You can hold down Bone Spikes for it to fire off whenever another skill isn't activated to regen essence, but your main source of essence regen comes from standing close to monsters so that your Devour aura will consume corpses automatically as things die. Your Frailty aura provides the curse necessary to activate your Dayntee's for toughness. Blood Rush is obviously for getting around faster and escaping from sticky situations.
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