Build Guide
Aether Walker makes this build more of a bounty build. Still good for t13 rifts.
Power Hungry isn't necissary, dominance and blur are really good.
You can equip Aether Walker and use the Grand Vizier in the cube too, you lose the damage on your channeling spells though.
You could use bane of the powerful instead of trapped if you're not slowing enemies with the ray of frost
You can swap out manald heal for more cooldown from obsidian ring
You can swap out black hole for force weapon deflection and teleport wormhole for calamity for more defensiveness if you want
Without wormhole you'll run out of arcane power if you're going far enough in a bounty so you might not be able to use calamity.
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Get cool down for meteor molten impact.
Aether Walker makes this build more of a bounty build. Still good for t13 rifts.
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