After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
Gain 20% increased damage for 30.0 seconds after killing an elite pack.
Gain 15% increased damage versus elites and take 15% reduced damage from elites. (Requires Rank 25)
Kanai's Cube
Reilena's Shadowhook
Legendary Two-Handed Scythe
1687.4 Damage Per Second
Secondary Stats
Every point of Maximum Essence increases your damage by 0.5% and Bone Spikes generates 2 - 5 additional Essence for each enemy hit.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 3 Random Magic Properties
Reilena's Shadowhook
Corpsewhisper Pauldrons
Legendary Shoulders
59 - 68 Armor
Secondary Stats
Corpse Lance damage is increased by 25 - 30% for 3 seconds when you consume a corpse. Max 20 stacks.
+ 5 Random Magic Properties
Corpsewhisper Pauldrons
Krysbin's Sentence
Legendary Ring
Primary Stats
Attack Speed Increased by 5 - 6%
Secondary Stats
You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
+ 3 Random Magic Properties
Krysbin's Sentence
maximum essence on off hand and weapon is very important for when simulacrum is used, if in-geom is triggered but you don't have LOTD you can build a big enough pile of corpses to kill most elites without LOTD so you can have it for the next pack, decrepify is for extra 20% cooldown and makes it so you can gather packs and manoeuvre through them.
Goal is to use in-geom to race from shrine/elite to the next if you can, try get double/triple kills, understand your are a glass cannonmistakes lead to death lol.. have fun.
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