Build Guide
This is an outdated build. Check out the new meta build: https://www.diablofans.com/builds/104250-lon32-bazooka-archon-star-pact
This build is designed for solo push. Teleport into packs of mobs when Convention of Elements Arcane rotation is coming to do damage, and move before mobs become immune to freeze. Be prepared for a ton of GR fishing if you are pushing, you need open maps with high density.
Rotation
- Ignite an Elite with Disintegrate and Magic Missile to get 20 Firebird stacks
- Fill your Arcane Power with Magic Missile (at least 5 casts to gain Arcane Dynamo)
- Cast Meteor
- Cast Magic Missile once to gain some Arcane Power
- Channel Disintegrate while Meteor hits. You need to be fast enough to start channeling before the Meteor lands! The Meteor also needs to land during the Arcane Convention of Elements phase for extra damage.
You can also drop Magic Weapon Ignite for Wave of Force Arcane Attunement and use the 2pc Firebird bonus to ignite elites. (Warning: This variation is much harder to play and only recommended for trying to push to the limits.)
Wave of Force Solo GR119: www.twitch.tv/videos/240505724
Magic Weapon Solo GR116: www.twitch.tv/videos/224207091
Group Push Version: www.diablofans.com/builds/97080-firebird-star-pact-meteor-for-group-push
If this build helps you, please give it an upvote. I appreciate the help!
Watch this build and many others live: https://www.twitch.tv/lexyu
My other builds: https://www.diablofans.com/members/97114-lexyu/builds
ring is mistake put
Congrats on the 116! I hope to play at your level someday, but for now I'm still scrubbing along in my first season haha.
I was just wondering what the reasoning was behind the change to disintegrate? Is it for easier ignites since there's no projectile travel?
Thanks heaps.
1. Firebird Ignite 20 stacks
2. Near high density of mobs
3. Mobs have not become immune to freeze
Star pact rune for Meteor makes it arcane damage.