Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.
Inner Storm
As long as your vortex is at 3 or more stacks, you gain 8 Spirit per second.
Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.
Air Ally
Active: You gain 100 Spirit.
Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 4.
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
Reduces the Spirit cost of Wave of Light by 50% and increases its damage by 450 - 550%.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 3 Random Magic Properties
Incense Torch of the Grand Temple
Pinto's Pride
Legendary Bracers
8 - 10 Armor
Primary Stats
Critical Hit Chance Increased by 1%
Secondary Stats
Wave of Light also Slows enemies by 80% for 3 seconds and deals 125 - 150% increased damage.
+ 3 Random Magic Properties
Pinto's Pride
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 3.5%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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