Rating
+1

GR 100+ Rathma Singularity Mage

Seasonal
Hybrid
BBCode Link
Edit

Skills

  • Bone Spikes Sudden Impact
  • Skeletal Mage Singularity
  • Land of the Dead Frozen Lands
  • Bone Armor Dislocation
  • Devour Cannibalize
  • Simulacrum Reservoir
  • Dark Reaping
  • Extended Servitude
  • Final Service
  • Overwhelming Essence

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Esoteric Alteration
    • Enforcer

Kanai's Cube

  • Reilena's Shadowhook
  • Tasker and Theo
  • Krysbin's Sentence

Its a build i have been toying with in season 12.

Managed to clear a gr 95 in just over 11 mins with 860 paragon, no augments,level 85 gems and some ancients missing


You want to aim for 700K hp, you can survive most one hit kills with the esoteric and around 48-50% CDR.

50% CDR means your combo of LotD and Simulacrum will be up every minute.


The jesseth set is optional but also functions well, overall a good rolled Scythe of the Cycle will outperform it. The damage is more constant and no need to recast skeletons, making your mages more powerful since you have more essence, in season 12 the essence cost of Bone Armour was also removed making it that much stronger.


You want to wear the best rings and cube the worst one, which will more than likely be Krysbin's Sentence due to the default attack speed roll making them very hard to roll properly.


General play style revolves around hanging back and casting mages on priority targets. Your combo, while powerful to burst elites should not be saved specifically for this purpose, the damage is very high if you have max essence on your gear and will give you a better overall clear time.


Make sure to get + max essence on Weapon and offhand, it really boosts the damage of your mages and gets doubled with simulacrum.

The gloves, helm and offhand are the hardest to roll, having said that, the offhand can be any offhand with those stats since we do not require the legendary effect.


If you do not want to run nemesis bracers , you can swap to reapers wraps and swap the Dark reaping passive for life from Death. I personally prefer the nemesis setup and the heal with the Dark reaping passive.


If you want to push higher, you can swap esoteric for zei to go full glass.


Gems in gear : helm = diamond , torso and legs = topaz or amethyst if you need to reach 700K hp, Weapon = emerald.


Build was made for personal reference, there are similar builds out there, this is just the one i like to play with.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Armor
Life
Life Regeneration
Resist All

Utility

Life on Hit
Area Damage
Resource Cost Reduction
Gold Find

Build Guide