Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Incense Torch of the Grand Temple
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Cindercoat
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Ring of Royal Grandeur
Hey guys!
With this build we are interested in Cooldown Reduction or Area Damage. You can combine them and try out what will make you feel the most comfortable as you go along with this monk. I prefer CDR above Area Damage because of the lower cooldown on Dash, Epiphany and Mystic Ally.
Some people like to use the Kyoshiro's Soul belt for easier management of Sweeping Wind stacks and more survivability because of more defensive stats. I use witching hour but it takes a bit of management. If you die at the Rift Guardian you might spend a minute getting back to 9/10 stacks on your sweeping wind depending on your Vengeful Wind weapon.
This GR Build comes in many variations. Some people go for Focus/Restraint and use a Generator to proc Spirit Guards in the cube for more toughness. Which can work too if you like the daring playstyle to stay in melee and get the proc up to time it with your CoE..
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Vitality
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Maximum Resource
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Offense
Critical Hit Chance
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Critical Hit Damage
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Cooldown Reduction
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Attack Speed
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Defense
Resist All
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Life
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Armor
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Life Regeneration
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Utility
Resource Cost Reduction
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Area Damage
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Life on Hit
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Gold Find
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Build Guide
Comments