Rating
+5

"Carpet Bomb" Tal's Channeling Aether solo/group 100+

Seasonal
Hybrid
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Skills

  • Magic Weapon Conduit
  • Arcane Torrent Static Discharge
  • Storm Armor Power of the Storm
  • Meteor Meteor Shower
  • Teleport Calamity
  • Blizzard Frozen Solid
  • Astral Presence
  • Paralysis
  • Unstable Anomaly
  • Elemental Exposure

Items

More Details
  • Legendary Gems

    • Taeguk
    • Bane of the Trapped
    • Bane of the Powerful

Kanai's Cube

  • Deathwish
  • Hergbrash's Binding
  • Halo of Karini

The full damage potential of the build requires: a belt, an off-hand, two weapons and three rings along with the full Tal's set. This leaves only one setup.

wrists: Nemesis Bracers(speed), Ancient Parthan Defenders(push) or Strongarm Bracers(group)

Alternative group setup for added toughness: Ring of Royal Grandeur in place of Manald Heal, wear Hergbrash's Bindings, select Aquila Cuirass for the cube.

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Armor
Life
Life Regeneration
Resist All

Utility

Resource Cost Reduction
Life on Hit
Gold Find
Area Damage

Put all Core points into Intelligence, always
Increased Attack Speed does almost nothing for this build
A sheet total above 50% Area Damage appears to cause lag issues

Build Guide

This build continuously fires off a channeling skill while it quickly teleports through the dungeon. The items Aether Walker, Hergbrash's Binding are crucial to this build's core functionality.


This build can be played with one hand possibly even one finger (if you map all your spenders to the mouse {LMB, RMB, WUP, WDN} and use numlock for channeling).

Upon starting a Greater Rift activate Storm Armor and Magic Weapon, then cast one Meteor and one Blizzard. Immediately initiate Arcane Torrent (hold that button down and never let it go). Tap Teleport once to trigger the full Tal's bonus. If you ever lose your Tal's set bonus redo this initial setup routine.

Combat is rather easy. Use short jumps to lock down mobs. Jump in a triangle or square pattern to avoid missiles. Always shoot where you are going to be not where you have been. If you stand still then cast Meteor to refresh the Tal's bonus (once every eight seconds).