Build Guide
This is mostly the good ole Jade harvester build but it's had some items and skills buffed in 2.6.1. Check out my video for overview and play style!
Not a lot has changed with this build in terms of gear but there were some buffs in patch 2.6.1 so I've made an update video as well as put a build on here. Eso can be switched for more damage somewhere else if you don't need the toughness. Furnace can be switched for wormwood if you run mana hungry or are just learning the build. I'm running all intel gems and a vitality gem in the helm since cdr isn't too important for this build. There are a few other items you can swap if you really want but I personally wouldn't so I'm not going over those. The stat priorities I've put are for max damage. Don't worry if you have intel, vit, chc, chd, and no ad. That's fine too but it will be less damage.
Maximum Resource |
Movement Speed |
Primary Stat |
Vitality |
Critical Hit Chance |
Critical Hit Damage |
Cooldown Reduction |
Attack Speed |
Resist All |
Armor |
Life |
Life Regeneration |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
Go in this order for the most bang for your buck on this build until you hit paragon 800. You could possibly switch armor and res all if you wanted.
This is mostly the good ole Jade harvester build but it's had some items and skills buffed in 2.6.1. Check out my video for overview and play style!
Why do you say this is a Cold build? With the belt, you should be casting more haunts anyways, and the poison haunt helps you tear through RG as you refresh your harvest. You get every rune on soul harvest, so you don't need to choose languish to get the armor rune, instead just use poison to get the added dmg.
I say cold build because I'm using the cold element for my main damage and I've got all cold rune selected. I do say in the video though that you can go with poison for more single target damage as well as any variation of the skills you like. I just like this setup the best for density.