Hell''s Bells t13 Monk

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  • Wave of Light Explosive Light
  • Mystic Ally Air Ally
  • Mantra of Conviction Annihilation
  • Sweeping Wind Inner Storm
  • Dashing Strike Way of the Falling Star
  • Epiphany Insight
  • Harmony
  • Momentum
  • Beacon of Ytar
  • Fleet Footed


More Details
  • Legendary Gems

    • Bane of the Trapped
    • Zei's Stone of Vengeance
    • Boon of the Hoarder

Kanai's Cube

  • Incense Torch of the Grand Temple
  • Nemesis Bracers
  • Ring of Royal Grandeur

This is your T13 fast-paced, 1shot screen-clearing build, based on speed for key farming.

Boon of the hoarder paired with the Avarice Band provide you with pick up radius and movement speed to storm through the rifts, without having to worry about going about picking up the progress orbs.

If you find that you're too squishy and dying a bit, you can substitute the Fleet Footed passive for the Near death Experience or even the Guardian's Path one.

Try to get secondary Resistances wherever possible on your gear, so as to get the maximum of your harmony passive.

If you're a Hardcore player, you MUST:

-Change some Area Damage rolls on your gear to Vitalty (weapon rolls should be enough)

-Change Fleet Footed for Near death Experience passive

-Change Momentum for Sixth Sense

-Change the runes of Epiphany to Desert Shroud and Dashing Strike to Blinding Speed to get the extra dodge chance.

-Change your Mantra to Mantra of Salvation with the Agility or even the Perseverance rune

Or if you wanna be even more certain, cube the Goldwrap belt which alongside the Avarice Band + Boon of the Hoarder combination, will provide you with extreme amounts of armor, making you almost immortal.

Elites should drop within 3 casts of Wave of Light maximum (Juggernauts are a different case). If you find you're lacking damage in the early stages, you can cube Magefist for that extra 20% fire damage, although past paragon level 800 it should be a walk in the park even without ancient gear.

Paragon Priorities


Movement Speed
Primary Stat
Maximum Resource


Critical Hit Chance
Critical Hit Damage
Cooldown Reduction
Attack Speed


Resist All
Life Regeneration


Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide