Rating
+4

Shotgun Sader 2.6.1 (4man only)

Seasonal
Group
BBCode Link
Edit

Skills

  • Heaven's Fury Fires of Heaven
  • Steed Charge Draw and Quarter
  • Akarat's Champion Embodiment of Power
  • Iron Skin Steel Skin
  • Laws of Valor Critical
  • Provoke Too Scared to Run
  • Fervor
  • Holy Cause
  • Finery
  • Long Arm of the Law

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Gogok of Swiftness

Kanai's Cube

  • Fate of the Fell
  • Leoric's Crown
  • Obsidian Ring of the Zodiac

Yellow gem in helm for cost reduction... Heaven's Fury is expensive!

So, the Shotgun Sader is back, revived from the Grave(s) -get the pun?- that was dug in season 6 and it’s stronger than ever. This build uses the new Shield of Fury in conjunction with Fate of The Fell and Bane of The Stricken to stack infinite amounts of damage on the rift guardian in high end GR’s.

To stack Shield of Fury as much as possible we will be rolling attack speed and using Fervor combined with Pig Sticker for a sweet bonus stat on our main hand and some extra attack speed and CDR.

Bracers of fury work together with the zmonk who’ll run the blind and who has about 70% CDR, as zmonks tend to have, to boost the damage of this build above and beyond.

Stat Priorities:
First off make sure to have enough CDR to keep Akarat’s Champion up constantly. I was able to do so with about 40%, although you might want 50% just to be safe (excluding Goguk).
Attack Speed! The base dmg is low, but with Shield of Fury and Stricken it’s only a matter of time before the numbers start ramping up! Our single target DPS will increase by 25-30%*3 per attack of heaven's fury and that only from Shield of Fury.
Crit and Crit DMG come next, as with any build.
And finally make sure to get a bunch of strength and all res. Remember this is for 4man GR’s the monk and the barb / necro will keep you alive.

Paragon Priorities

Core

Maximum Resource
Movement Speed
Primary Stat
Vitality

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

Build Guide

The video is made by Zhanji (God bless the man) and has about as much to do with me as the dark side of the moon, so all credits go to Zhanji for the video.


Will this build be able to compete with the Necro? I honestly don’t know, what I do know is that the damage of the Sader will go higher than that of the Necro, however, necromancers are OP all around as it is, and I honestly believe that Sader will have a comeback in 2.6.1.


Besides, who doesn't want to play an armor clad badass of a moving fortress? I mean, this Sader build is basically Rambo meats Blizzard in a zombie apocalypse set in medieval times it's amazing, it’s every manly man’s and womanly woman’s wet dream come true!