Rating
+4

FB Meteor Push Build 113+

Regular
Solo
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Skills

  • Familiar Sparkflint
  • Arcane Torrent Flame Ward
  • Meteor Meteor Shower
  • Storm Armor Power of the Storm
  • Teleport Safe Passage
  • Magic Weapon Deflection
  • Blur
  • Unstable Anomaly
  • Audacity
  • Illusionist

Items

More Details
  • Legendary Gems

    • Taeguk
    • Bane of the Trapped
    • Bane of the Powerful

Kanai's Cube

  • The Grand Vizier
  • Nilfur's Boast
  • Halo of Karini

If Witching Hour = ApoC on Offhand

If Hergbrashs = Meteor Skilldmg on Offhand and Storm Armor rune to Scramble


Bane of the Powerful or Bane of the Stricken for Pushing.

Bane of the Powerful or Invorgating Gemstone for Farming.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Area Damage
Gold Find

Build Guide

This build seems to be the most popular build right now for pushing.


Teleport in front of elites to ignite them (you need to hit an elite mob with sparkflint)

Let Elites (and trash) chase you to keep your Halo of Karini buff up. Ideally you change your position every 2-3 seconds via TP / Illusionist


Extra toughness via shields (bracers + deflection) to swap out Unity for CoE. Unity is still a very valid choice if you don't like squishy builds.


mandatory passives:

Illusionist, Audacity


3rd and 4th passive:

Unstable Anomaly, Unwavering Will, Galvarnizing Ward, Blur and Dominance are all valid choices here


Check out Cratics build guide for more in-depths information:

http://www.diablofans.com/builds/95151-2-6-1-gr112-fb-meteor-etched-ignite