Build Guide
This was for a test
This is a Signature spell. Signature spells are free to cast.
Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying.
Throw a jar with paralyzing spiders that have a 100% chance to Slow enemies by 60% with every attack.
Cost: 125 Mana
Call forth a swarm of fiery bats to burn enemies in front of you for 475% weapon damage as Fire.
Diseased bats fly towards the enemy and infect them. Damage is slow at first, but can increase over time to a maximum of 720% weapon damage as Poison.
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 585% of your weapon damage as Cold.
Cost: 250 Mana
Cooldown: 8 seconds
Summons a pool of deadly piranhas that deals 400% weapon damage as Poison over 8 seconds. Affected enemies will also take 15% increased damage.
The pool of piranhas becomes a tornado of piranhas that lasts 4 seconds. Nearby enemies are periodically sucked into the tornado.
Increases the cooldown to 16 seconds.
Cooldown: 120 seconds
Summon an army of 5 dagger-wielding Fetishes to fight by your side for 20 seconds. The Fetishes attack for 180% of your weapon damage as Physical.
Summon an additional 2 Hunter Fetishes that shoot blowdarts at enemies, dealing 130% of your weapon damage as Poison.
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Increase your Armor by 10% per harvested enemy and reduce their movement speed by 80% for 5 seconds.
You deal 25% additional damage to enemies within 20 yards.
Gain 1% of your maximum Life and Mana and reduce the cooldown of all of your skills by 1 second when an enemy dies within 20 yards.
The range is extended by items that increase your gold pickup radius.
The damage of your Zombie Dogs and Gargantuan is increased by 50%.
Additionally, you may have 1 additional Zombie Dog summoned at one time.
All of your damage is increased by 20%, but your Mana costs are increased by 30%.
+330–524 Dexterity
+330–524 Strength
+330–524 Intelligence
+85–108 Dexterity
+85–108 Strength
+85–108 Intelligence
+220–349 Dexterity
+220–349 Strength
+220–349 Intelligence
+220–349 Dexterity
+220–349 Strength
+220–349 Intelligence
+(6–7)–(8–9) Arcane Damage
+(6–7)–(8–9) Poison Damage
+(6–7)–(8–9) Lightning Damage
+(6–7)–(8–9) Holy Damage
+(6–7)–(8–9) Cold Damage
+(6–7)–(8–9) Fire Damage
+(6–7)–(8–9) Damage
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
This was for a test
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