Rating
+1

T13: Inarius Bone Storm

Seasonal
Hybrid
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Skills

  • Frailty Aura of Frailty
  • Death Nova Tendril Nova
  • Devour Devouring Aura
  • Bone Spirit Possession
  • Bone Armor Harvest of Anguish
  • Blood Rush Hemostasis
  • Stand Alone
  • Final Service
  • Overwhelming Essence
  • Life from Death

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Pain Enhancer
    • Boon of the Hoarder

Kanai's Cube

  • Trag'Oul's Corroded Fang
  • Goldwrap
  • Krysbin's Sentence

You want to cube Trag'Ouls Corroded Fang for the increased damage to cursed enemies.

You want Goldwrap in the cube so you can benefit from Witching Hours Crit Damage

You want your worst ring in the cube (its hard finding gg Krysbin's so i cube it)


Ive been working on what the amulet should be, at this point im using Wisdom of Kalan (you want Crit Damage / Crit Chance).

You absolutely need sockets in your jewelry so you can benefit from your legendary gems i have listed.


You can probably get away with not using boon of the hoarder. Feel free to play around with that.

Ive tested Efficacious Toxin in place of Boon of the Hoarder but it was too slow and you lose a lot of survivability.


I use Nemesis Bracers to pop Elites and its more loot (GOLD!!!)


Get Physical Dmg % on everything you can.


You want Topaz socketed in your chest and legs

Amethyst in your Helm for more Life%

Emerald in your Weapon for more Crit Damage

Paragon Priorities

Core

Maximum Resource
Movement Speed
Primary Stat
Vitality

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Gold Find
Life on Hit

Build Guide

Just a build ive been playing around with in T13 rifts. You wont die.


Basically you want to kill something, whites, pick up gold so you dont get rekt by elites.

Keep up bone armor.

Spam Death Nova when theres 3+ mobs in range and you can use bone spirit on cd, or save them for elites/high health mobs.

If theres less than 3 mobs, just run past them or around them and your gems/bone tornado will kill it.

RG takes a little while and its good to have some extra whites around to kill for gold (Toughness) while u kill the RG with Bone Spirit casts & keeping up your bone armor.


Make use of your Blood Rush to avoid getting hit when you are out of gold and you may need to use it to immune during RG or other bad ground effects from elites.


When you are picking up lots of gold in dense rifts, youre basically unkillable.


id appreciate any input here. this is far from a final build, but its pretty close imo.