Rating
+29

S11 SHRINE Zmonk 87+ Speed

Seasonal
Group
BBCode Link
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Skills

  • Crippling Wave Tsunami
  • Cyclone Strike Implosion
  • Epiphany Soothing Mist
  • Exploding Palm The Flesh is Weak
  • Dashing Strike Radiance
  • Mantra of Retribution Transgression
  • Beacon of Ytar
  • Resolve
  • Near Death Experience
  • Seize the Initiative

Items

More Details
  • Legendary Gems

    • Gem of Efficacious Toxin
    • Iceblink
    • Gogok of Swiftness

Kanai's Cube

  • Ahavarion, Spear of Lycander
  • Nemesis Bracers
  • Ring of Royal Grandeur

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Hi everyone,


Priority stats are explicited above. Keep in Mind that you need to have 3 inna's pieces (+ ring of royal grandeur to get the 4 pieces bonus) and 2 ulianas. You can switch the pieces as long as you have 3+2.

Aim to have 2K + intelligence, all resist will make you tankier than the armor stats.

about the gems : only diamonds, get all resist my friend!

GEM CHOICE :


I selected the best gems you should use. But at the start of the season, you might need to be tankier. Hence, remove Gogok and get esoteric.

Same thing for the dash rune : if you feel u'r not tanky enough, remove 'radiance' to get binding speed. ( loosing 15% IAS for 40% dodge).


Else :


Toxin : mandatory

Iceblink: mandatory, procced with Crippling wave : Tsunami
gogok : will allow you to dash faster, pull faster, regen spirit faster = MORE EFFICIENT. ( and will you give you some dodge score).


Last but not least : Ahavarion staff and Workship gloves : This is an excellent combination thanks to what your shrine effects will last 10 mins ( HELLO XP SHRINE :D )

Paragon Priorities

Core

Primary Stat
Vitality
Movement Speed
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

-_-

Build Guide

I now write articles on https://bonpote.com/ , feel free to reach me out here or instagram ;)

j'écris maintenant pour
https://bonpote.com/ , n'hésitez pas à m'écrire sur le site ou instagram !


THIS BUILD HAS TO BE PLAYED WITH 3 WIZARDS AND NOTHING ELSE, if you want to be efficient ;)


About the gameplay :


As usual, as a support, you are here to protect and boost others DPS.


The most important part of the rift is the start : you need to proc IN GEOM effect for the wizard to avoid them to struggle out of archon form. Hence, it's very important to non only kill the elite (if it's a yellow), but to kill the minions as well). AT START, ALWAYS try to pull as much trash as you can. every stack will count and increase the wizards' dps/chances to kill the first elite pack.


As shown on the build, you have to aim 14+ pick up radius (PuR) to be efficient as a shrine monk. Elites will be melt by the wizards, the hardest part of the rift is to loot the globes fast enough ;) and be on the next elite pack before wizards are.


Once you arrive next to a pack, Use cyclone at least once ( to refresh your crystal fist buff and apply strongarm debuff), hit them with crippling wave until the palm is on everyone. AFTER that, always be mobile, look at the map, and trigger some other packs around ( elites or trash) by dashing into them and come back on the previous main pack you made with the wizards.
As I said, every single mob gives an archon stack to the wizard and it will count at the end. I'd say a monk which pulls around will help to save 20-30 sec on each rift, knowing that this kind of speed should be made between 2.45 and 3 mins max.


As explained earlier, I went for a full attack speed build, since you can 1) dash faster ( reducing internal CD of dash), 2) pull faster 3) regen spirit faster and pull more than usual. I'm playing this build since 2 seasons, and playing support monk with wizard ( without the shrine effect) since S6 and attack speed/cost reduction are very important stats.


If you have any question, do not hesitate to join twitch/hoxango and ask them.


ENJOY THE VIDEO ;);)


Hox