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Generate: 15 Essence each time damage is dealtSiphon the blood from the targeted enemy dealing 300% weapon damage as Physical.Siphon Blood heals you for 2% of your total health every second while channeled.
You pull in all health globes within 40 yards while siphoning.
Cost: 40 EssenceRaise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.
Consumes all Essence to summon a powerful minion. The minion's damage is increased by 3% for every point of Essence consumed.
Consume corpses within 60 yards to restore 10 Essence per corpse.
Increases maximum life by 2% for 2 seconds for each corpse devoured.
Cost: 10 EssenceA crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Cursed enemies take 15% increased damage from your minions.
Cost: 25% HealthCooldown: 120 secondsCreate a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds.
Your maximum essence is increased by 100% while your Simulacrum is active.
Cooldown: 120 secondsAll corpse skills can be used at will for 10 seconds.
Your skills do not cost essence while Land of the Dead is active.
Increase the duration of your Skeletal Mage and Revive minions by 25%.
Increase your maximum Essence by 40.
Consuming a corpse has a 20% chance to spawn a health globe.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, all minions are consumed to heal you for 10% of your Life. This effect cannot occur more than once every 60 seconds.
+330–524 Dexterity
+330–524 Strength
+330–524 Intelligence
+160–179 Dexterity
+160–179 Strength
+160–179 Intelligence
Physical skills deal 10–15% more damage.
Lightning skills deal 10–15% more damage.
Cold skills deal 10–15% more damage.
Fire skills deal 10–15% more damage.
Arcane skills deal 10–15% more damage.
Poison skills deal 10–15% more damage.
Holy skills deal 10–15% more damage.
+(1199 - 1490) Physical Damage
+(1199 - 1490) Fire Damage
+(1199 - 1490) Lightning Damage
+(1199 - 1490) Cold Damage
+(1199 - 1490) Poison Damage
+(1199 - 1490) Arcane Damage
+(1199 - 1490) Holy Damage
Make that little guy a nuke.
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