Skills
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Grim Scythe Cursed Scythe
- Grim Scythe
Generate: 12 Essence per enemy hit
Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.- Cursed Scythe
Enemies hit by the scythe have a 15% chance to be inflicted with a random curse.
Grim Scythe's damage turns into Poison. -
Bone Armor Dislocation
- Bone Armor
Cost: 10 Essence
Cooldown: 10 seconds
Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.- Dislocation
Enemies hit are also stunned for 2 seconds.
Bone Armor's damage is turned into Poison. -
Blood Rush Metabolism
- Blood Rush
Cost: 5% Health
Cooldown: 5 seconds
Shed your mortal flesh and reappear up to 50 yards away.- Metabolism
Provides an additional charge but doubles the health cost.
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Command Skeletons Frenzy
- Command Skeletons
Cost: 50 Essence
Active: Command your skeletal minions to attack the target and increase their damage against it by 50%.
Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. Skeletal minions deal 50% weapon damage as Physical per attack.- Frenzy
Commanded skeletons go into a frenzy, gaining 25% increased attack speed while they attack the target.
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Skeletal Mage Skeleton Archer
- Skeletal Mage
Cost: 40 Essence
Raise a skeleton from the ground to attack your foes dealing 400% weapon damage as Physical over two attacks. Lasts 6 seconds.- Skeleton Archer
Raise a Skeleton Archer that deals 400% weapon damage as Cold.
Skeleton Archers increase your attack speed by 3% for 5 seconds each time they deal damage. Max 10 stacks. -
Devour Devouring Aura
- Devour
Consume corpses within 60 yards to restore 10 Essence per corpse.
- Devouring Aura
Becomes an aura that consumes all corpses within 15 yards to restore 11 Essence per corpse.
The range of this effect is increased by 50% of your gold pickup radius.
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Final Service
- Final Service
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, all minions are consumed to heal you for 10% of your Life. This effect cannot occur more than once every 60 seconds.
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Extended Servitude
- Extended Servitude
Increase the duration of your Skeletal Mage and Revive minions by 25%.
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Grisly Tribute
- Grisly Tribute
You are healed for 10% of your Life on Hit when one of your minions hits an enemy.
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Spreading Malediction
- Spreading Malediction
Receive a 1% damage bonus for each enemy afflicted by one of your curses.
Items
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- Inarius's Understanding
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
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- Inarius's Martyrdom
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
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- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 5 Random Magic Properties
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Damage Increased by 51 - 100%
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.
- + 4 Random Magic Properties
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- Inarius's Conviction
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
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- Nemesis Bracers
Legendary Bracers- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Shrines and Pylons will spawn an enemy champion.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Inarius's Will
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
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- Dayntee's Binding
Legendary Belt- 6 - 7 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- You gain an additional 40 - 50% damage reduction when there is an enemy afflicted by your Decrepify.
- + 4 Random Magic Properties
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- Inarius's Reticence
Set Pants- 33 - 38 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
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- Inarius's Perseverance
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Grace of Inarius
- Inarius's Understanding
- Inarius's Martyrdom
- Inarius's Conviction
- Inarius's Reticence
- Inarius's Perseverance
- Inarius's Will
- (2) Set: Bone Armor damage is increased by 1000%.
- (4) Set: Bone Armor grants an additional 2% damage reduction per enemy hit.
- (6) Set: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 750% weapon damage and increasing the damage they take from the Necromancer by 2750%.
- + 4 Random Magic Properties
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- The Compass Rose
Set Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.
- + 4 Random Magic Properties
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- Krysbin's Sentence
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- Secondary Stats
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- You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
- + 3 Random Magic Properties
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- Jesseth Skullscythe
Set Scythe- 461.5 Damage Per Second
- Primary Stats
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- +626 - 750 Intelligence
- Increases Attack Speed by 5 - 6%
- Secondary Stats
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- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
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- Jesseth Arms
- Jesseth Skullscythe
- Jesseth Skullshield
- (2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage.
- + 3 Random Magic Properties
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- Jesseth Skullshield
Set Shield- 8 - 9 Armor
- Primary Stats
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- +10 - 20% Chance to Block
- 0 - 0 Block Amount
- Reduces cooldown of all skills by 4 - 7%.
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
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- Jesseth Arms
- Jesseth Skullscythe
- Jesseth Skullshield
- (2) Set: When the target of your Command Skeletons dies, your skeletons are automatically commanded to attack a nearby target.While your skeletons are commanded to attack a target, all of your minions deal 400% increased damage.
- + 4 Random Magic Properties
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Head
- Inarius's Understanding
- Stat Priority: None
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Shoulders
- Inarius's Martyrdom
- Stat Priority: None
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Amulet
- The Traveler's Pledge
- Stat Priority: None
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Torso
- Inarius's Conviction
- Stat Priority: None
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Wrists
- Nemesis Bracers
- Stat Priority: None
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Hands
- Inarius's Will
- Stat Priority: None
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Waist
- Dayntee's Binding
- Stat Priority: None
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Legs
- Inarius's Reticence
- Stat Priority: None
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Feet
- Inarius's Perseverance
- Stat Priority: None
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Rings
- The Compass Rose
- Krysbin's Sentence
- Stat Priority: None
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Weapon
- Jesseth Skullscythe
- Stat Priority: None
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Offhand
- Jesseth Skullshield
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Mirinae, Teardrop of the Starweaver
- Mirinae, Teardrop of the Starweaver
Gem- Secondary Stats
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- 15% chance on hit to smite a nearby enemy for 3000% weapon damage as Holy and heal yourself for 3% of your maximum Life.
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Wreath of Lightning
- Wreath of Lightning
Gem- Secondary Stats
-
- 15% chance on hit to gain a Wreath of Lightning, dealing +1250% weapon damage as Lightning every second to nearby enemies for 3 seconds.
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Bane of the Trapped
Kanai's Cube
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- Trag'Oul's Corroded Fang
Legendary Scythe- 461.5 Damage Per Second
- Primary Stats
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- +626 - 750 Intelligence
- Secondary Stats
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- The Cursed Scythe rune for Grim Scythe now has a 100% chance to apply a curse and you deal 150 - 200% increased damage to cursed enemies.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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- Aquila Cuirass
Legendary Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
- Secondary Stats
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- While above 90 - 95% primary resource, all damage taken is reduced by 50%.
- + 3 Random Magic Properties
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
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- Ignores Durability Loss
- Reduces cooldown of all skills by 4 - 7%.
- Attack Speed Increased by 5 - 6%
- Critical Hit Chance Increased by 4.5 - 6%
- Reduces all resource costs by 5 - 7%.
- Secondary Stats
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- Reduce the remaining cooldown of one of your skills by 1 second when you hit with a resource-spending attack.
- + 1 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments