BloodMage TXVI/GR80+ SpeedFarm
Skills
Items
-
Head
- Trag'Oul's Guise
- Stat Priority: Int Vit CHC Socket
-
Shoulders
- Trag'Oul's Heart
- Stat Priority: Int Vit CDR Life
-
Amulet
- Squirt's Necklace
- Stat Priority: Socket CHD CHC Physical %
-
Torso
- Trag'Oul's Scales
- Stat Priority: Int Vit Socket Life
-
Wrists
- Nemesis Bracers
- Stat Priority: Physical % CHC Int Vit
-
Hands
- Trag'Oul's Claws
- Tasker and Theo
- Stat Priority: AS CHD CHC CDR
-
Waist
- Captain Crimson's Silk Girdle
- Stat Priority: Int Vit Armor + Life
-
Legs
- Captain Crimson's Thrust
- Stat Priority: Int Vit Armor + Socket
-
Feet
- Trag'Oul's Stalwart Greaves
- Stat Priority: Int Vit Armor + Skill: Skeletal Mage
-
Rings
- Circle of Nailuj's Evol
- Krysbin's Sentence
- Ring of Royal Grandeur
- Stat Priority: Socket CHD CHC AS
-
Weapon
- Jesseth Skullscythe
- Stat Priority: AS Dmg % Socket CDR
-
Offhand
- Jesseth Skullshield
- Stat Priority: CHC CDR Int Vit
-
Legendary Gems
Kanai's Cube
4th Cube S22 = Shadowhook
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Critical Hit Chance |
Cooldown Reduction |
Attack Speed |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
cdr gem in helm?
Which generator to use instead of golum? I can't generate essence sometimes
bone spikes with stun
@LordFluffy Have you tried this build with Decrepify Dizzing Curse and Dayntee's Binding instead of Ice Golem and Witching Hour?
I have found that switching frost Golem for flesh Golem helped solve the problem for me for a minimal reduction in CC options
Hey Fluff - dumb question, but I am constantly accidentally casting my golem as I try to move around. Ctrl + clicking to force move all the time seems awkward, but I guess doable. How do you manage this? Just better click accuracy? Ctrl+Clicking always?
My force move is bound to spacebar but you can bind it to basically anything. Helps a lot.
This build is crazy fun! Just started diablo again and this is way more fun than any other class ive tried before
Blasting through grifts and bountys alike!
One thing tho. Is that at some bosses i find myself going out of essence and corpses if the fight goes a bit too long. And my dps kinda just stops... witch probably is me doing something wrong! But cant figure out what xD
I am using the numlock trick on devour btw!
Aah! my gear is pretty crap just started a couple days ago! guess ill just blast through t10-11 and stuff untill my gear is better!
Thanks for the super speedy reply!
Fluffy, Ive watched and read the builds for both your blood mage and corpsemancer. Which would you recommend? Currently loving my blood mage but man that corpsemancer looks awesome too.
Blood Mage is a little more consistent on live but CorpseMancer is a lot more fun IMO. In 2.6.1 CorpseMancer is getting some significant buffs though.
Great build man.
Just a quick question/suggestion as you stand a bit away from enemy's in pet builds, instead Bane of the Powerful wouldn't Zei's Stone of Vengeance be a better choice? Buffing the distance in between you, your minions and the enemy's.
Scythe of the Cycle in cube. Command Skeletons is secondary skill as far as I understand.
In the video you have 6 pieces set, but on page 5 with RoRG, what the difference(except boots with extra MS)? What would be better or it just for gameplay style?
But Skeleton Mage is, and that's what deals most of the damage in this build. Command Skeletons are only there to give +400% damage from Jesseth set.