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Generate: 15 Essence each time damage is dealtSiphon the blood from the targeted enemy dealing 300% weapon damage as Physical.Siphon Blood heals you for 2% of your total health every second while channeled.
Damage is increased by 10% each time damage is dealt. Max 10 stacks.Siphon Blood's damage turns into Poison.
Cost: 10 EssenceCooldown: 10 secondsRip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Enemies hit are also stunned for 2 seconds.Bone Armor's damage is turned into Poison.
Cost: 10 EssenceA crippling curse that reduces the enemy units' movement speed by 75% and reduces damage of affected enemies by 30% for 30 seconds.
Cursed enemies have a 10% chance to be stunned for 2 seconds when hit.
Cost: 5% HealthCooldown: 5 secondsShed your mortal flesh and reappear up to 50 yards away.
Removes the health cost.
Target an area exploding up to 5 corpses within 11 yards dealing 350% weapon damage as Physical to enemies within 20 yards.
Now explodes up to 5 corpses close to you, dealing 525% weapon damage as Poison to enemies within 20 yards.
Cost: 10 EssenceA crippling curse that kills enemies with less than 15% health. Lasts 30 seconds.
Becomes an aura that curses all enemies within 15 yards.The range of this effect is increased by 50% of your gold pickup radius.
Increase the attack speed of Bone Spikes, Siphon Blood, and Grim Scythe by 15%.
Increase your maximum Essence by 40.
Poison abilities also slow enemies by 30% and reduce their attack speed by 30% for 5 seconds.
Increase armor by 100%, reduced by 10% for each active minion.
+626–750 Intelligence
+626–750 Dexterity
+626–750 Strength
+24–29 Dexterity
+24–29 Strength
+24–29 Intelligence
+(1199 - 1490) Physical Damage
+(1199 - 1490) Fire Damage
+(1199 - 1490) Lightning Damage
+(1199 - 1490) Cold Damage
+(1199 - 1490) Poison Damage
+(1199 - 1490) Arcane Damage
+(1199 - 1490) Holy Damage
+(1439 - 1788) Physical Damage
+(1439 - 1788) Fire Damage
+(1439 - 1788) Lightning Damage
+(1439 - 1788) Cold Damage
+(1439 - 1788) Poison Damage
+(1439 - 1788) Arcane Damage
+(1439 - 1788) Holy Damage
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