Build Guide
Thanks to Rhykker for sharing this build with us on youtube!! Great build and I think this will be great even when live comes out. Let's get some comments going to help make this build better.
Hey guys! Rhykker shared some information with me that was useful! Here is a copy of what he said:
Hey guys! Just wanted to quickly hop in here and clarify something: While this is my build guide, I am not the original creator of this build. I tried to track down the original creator, but all I found were people arguing over who truly created it first.
To answer some questions: you want cold damage on wrists and amulet; corpse lance deals cold damage and will be the most significant damage source outside of mirinae. Area Damage is not important for this build.
Thank you to Daleme2 for sharing this video here!
Movement Speed |
Maximum Resource |
Primary Stat |
Vitality |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Cooldown Reduction |
Armor |
Resist All |
Life |
Life Regeneration |
Area Damage |
Life on Hit |
Resource Cost Reduction |
Gold Find |
Movement speed up to 25% cap of course. Everything else self explanatory.
Thanks to Rhykker for sharing this build with us on youtube!! Great build and I think this will be great even when live comes out. Let's get some comments going to help make this build better.
In serious need of stat priorities...
Hi, does attack speed do anything to the build? Should I roll with attack speed or area damage if given a choice?
This build rocks
Uliana's 2 set does apply EP without having it on your bar.
What stat priorities do you need? Dps? There are no cool downs in the build so it's standard dps 1% crit to 10% crit damage, put int gems in your chest and legs and a purple gem in your helm.
Has this been nerfed/changed recently? Couple days ago I was able to clear a 86 fairly easy and now I cant.And the comments about saving Land of the Dead for RG works for only about 10% of the RG's health
I wonder if Decrepify: Borrowed Time would be better.
Sure, that stun in Dizzying Curse can triple the Krysbin's bonus, but it's only got a 10% chance. You are always going to get double damage bonus to most mobs. Borrowed Time will let you get 100% guaranteed stuns off of Bone Armor and do it more often on top of it. It also knocks down cooldowns for Land of the Dead.
Wouldn't that make more sense?
Hello,
I would like to add input for a potential group necro build.
In neck slot you wear Wisdom of Kalan. (Ideal stats Cold % ChC and ChD Soc)
For rings you wear Krysbin's and Ring of Royal Grandeur.
For shoulders you wear corpse whisper shoulders.
You can easily stack the shoulders to 20 and keep it which is 600% dmg (so long as there are lots of trash which for a group of 4 there should be)
in the cube you put in a Johnstone for an additional 200% corpse lance dmg. You hit really hard consistantly and only lose 50% damage reduction while moving. TBH it is very strong and I think we may see since in a group you cannot use unity for the cheap 50% reduction.
*ADVISED if you go this route you are sacrificing a lot of defensive energy however so long as you have ally buffs I.E. Monk this can easily be made up. What are team mates for?
This can easily slay rift guardians... Like seriously you push land of the dead on a double cursed enemy you dish out a metric ton of dps. Other than those items the rest of the build stays the same maybe consider picking up the (I didn't just die) passive to make up for oops moments.
Thanks,
Magma
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wouldnt leger´s disdain be great in offhand=
why not have trag's as your main wep and have an off hand for added leg effect, and put reilena's as your kanai's wep?
also, i would find it helpful if you put a stat priority on the armor, especially weps, im still pretty scrubby XD
Anyone know how important CDR and area damage are for this build?