Build Guide
This is a modification to my Sprinter Infinite Dash Monk build. This build stacks a lot of passive Spirit generation to fuel the Raiment 4 bonus to move you across the map to find the bosses very quickly. Once you reach the bosses the Raiment 6 and Istvan's bonus will allow you to melt the bosses with ease. With the right gear and skills you are generating almost 75 Spirit per second and your Dash costs under 25 Spirit so you have 3 Dashes per second with little impact to your Spirit globe. Since Boss Mode is done on Torment 10 difficulty, Shenlong's fists are actually bad since the Spirit drain takes away from the builds unmatched mobility.
Link to original Sprinter build:
http://www.diablofans.com/builds/88929-sprinter-infinite-dash-monk
Link to Boss Mode strategy article:
RCR rolls:
30% - Cindercoat
25% - Topaz (with Leoric's)
10% (x2) - paragon and 1 weapon
8% (x3) - Gloves, Shoulders and Zodiac ring
That adds up to just under 67% RCR!
CDR rolls:
20% - Beacon
10% (x2) - paragon and 1 weapon
8% (x3) - Gloves, Shoulders and Zodiac ring
That adds up to just over 49% CDR
Spirit generation:
45 per second - Insight
8 per second - Inner Storm
4 per second - Air Ally
4 per second - Exalted Soul
4 per second - Chant of Resonance
3 per second - Circular Breathing
That is 68 per second and just under 75 with the 10% Templar buff to Spirit generation
i didn't worked for me very well, but it is very mobility build. you are so weak but it is able to do boss mode like that! between bosses i used istvan's sword but then i change to shenlong's weapons during bosses