Rating
+44

[S21] [Season 21] Support Grouping / Healing Monk (Group Meta)

Seasonal
Hybrid
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Skills

  • Crippling Wave Tsunami
  • Breath of Heaven Zephyr
  • Serenity Tranquility
  • Inner Sanctuary Temple of Protection
  • Mantra of Healing Heavenly Body
  • Epiphany Soothing Mist
  • Chant of Resonance
  • Near Death Experience
  • Beacon of Ytar
  • Resolve

Items

More Details
  • Legendary Gems

    • Iceblink
    • Gogok of Swiftness
    • Esoteric Alteration

Kanai's Cube

  • Flying Dragon
  • Nemesis Bracers
  • Countess Julia's Cameo

get extra life globe healing on everything

Paragon Priorities

Core

Movement Speed
Maximum Resource
Vitality
Primary Stat

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Life on Hit
Resource Cost Reduction
Area Damage
Gold Find

Core:

Max sheet movement speed is 25%, so between your boots and paragon you need to hit that cap.

Extra spirit is amazing for more cyclone strikes,

Vitality gives HP.


Offense:

You do not benefit from crit, so it's not worth taking until you have to.


Defense:

Resist all is amazing because you aren't an Int class.

Life is second best here.

Monk is a dex class so you get diminishing returns from armor because dex = armor.

Life regen comes in last because you are healing yourself anyways.


Utility:

Life on hit is amazing because of all the bonuses you get from Little Rogue and Slander + Flying Dragon in cube (this is why you get on your weapons).

Resource cost reduction makes your cyclone strike cheaper so you can heal your allies more.

Area damage does nothing for you.

You're playing this build in GR's so gold doesn't even drop until the RG so this is kinda useless.

Build Guide