2.5.0 Zuni Gen-Fetish (100+)
Skills
Items
-
Head
-
Shoulders
- Corruption
- Stat Priority: Skill: Fetish Army CDR Int
-
Amulet
- The Traveler's Pledge
- Stat Priority: Poison % CHC CHD
-
Torso
- Zunimassa's Marrow
- Stat Priority: Skill: Fetish Army
-
Wrists
- Lakumba's Ornament
- Stat Priority: Poison % CHC
-
Hands
- Zunimassa's Finger Wraps
- Stat Priority: AS CHC CHD
-
Waist
- The Witching Hour
- Stat Priority: AS CHD
-
Legs
- Depth Diggers
- Stat Priority: Skill: Poison Dart Int
-
Feet
- Zunimassa's Trail
- Stat Priority: MS Int Vit
-
Rings
- Zunimassa's Pox
- The Compass Rose
- Stat Priority: AS CHC CHD
-
Weapon
- The Dagger of Darts
- Stat Priority: AS Dmg % Socket
-
Offhand
- Zunimassa's String of Skulls
- Stat Priority: Elite % CHC
-
Legendary Gems
Kanai's Cube
Disclaimer: this is not my build! I did nothing to design it! I am simply writing this to show the public that boss killer WD is viable with the new Zuni set. This build was taken from the EU PTR, where player “Smusic92” cleared a GR 105 in a 4 man group.
Important: THIS WD BUILD IS A BOSS KILLER (4 MAN GROUP SINGLE TARGET DPS) THAT IS CAPABLE OF COMPETING IN GR’s OF 100+
Damage sources: All the gear and all the skills of this build revolve around stacking as much damage onto the poisoned darts cast by your fetishes due to the legendary property of your helm (Carnevil). The darts cast by you and your fetishes count as generators and as such are buffed by Depth Diggers and Simplicity's Strength. This build is also extremely good at building up stacks of Bane of The Stricken.
Here is a list of the most important multipliers (no gear rolls taken into consideration):
- Zuni Set = 2500%
- Depth Diggers = 100%
- Endless Walk (traveler's pledge set) = 100%
- Mask of Jeram = 100%
- Furnace = 50% vs elites
- Enforcer = 15%-50% depending on gem lvl
- Simplicity's Strength = 25% - 78% depending on gem lvl
I hope this brings some attention to just how versatile WD is gonna be in S10!
I might update this build in the near future if it gets enough attention.
Incase Diablofans is glitching:
Cube = Furnace, Mask of Jeram and RoRG
Paragon Priorities
Primary Stat |
Maximum Resource |
Movement Speed |
Vitality |
Attack Speed |
Critical Hit Chance |
Critical Hit Damage |
Cooldown Reduction |
Life |
Armor |
Resist All |
Life Regeneration |
Resource Cost Reduction |
Life on Hit |
Area Damage |
Gold Find |
Pretty standard, once you’ve maxed out movement speed and max mana you should spend the rest in +50 intelligence.
Maybe Sacred Harvester can be replaced with The Furnace in cube?
Why do you want poison% and not phy%?