Build Guide
Hi everyone, unfortunately, this is a simplified version of the guide as the detailed one was taken down so only a handful of people managed to read the full version of it. Message me in game if you have any questions on the American servers. This guide involves no CoE buff staring, no Archon mode. If you want to clear GR 70 solo on a 24 hr marathon when Season 10 starts, yes you can.
Play style : Monk Inna's EP + Crusader Invoker combined. Teleport into mobs > Slow Time > Spectral blades to 5 stacks > Arcane orb.
Damage : Damage only after activating Slow time on yourself + mobs due to the DMO 6 set bonus and with 5 stacks of Arcane Dynamo.
Defense : 3 Layers of defense
1) Mitigation from cubed Aquila of cuirass, halo of Arlyse, Teleport safe passage, Slow time Exhaustion, DMO 4 set bonus and Endless walk set bonus.
2) Mage Barrier from Spectral blades - barrier blades + Magic weapon - deflection + bracer effect for 64% hp per second up to 192% after 3 seconds of melee.
3) Galvanizing ward for 120% of total hp replenishing every 5 seconds when Mage barrier is up with bracer legendary. Mage barrier is almost always up while you are attacking even with the shift attack. If injured, simply disengage and shift attack for 5 seconds before reengaging.
Total 312% bonus hp before Life globe starts to take damage.
Spectral hits per second gearing
3 hits - default after using the recommended cubed weapon and belt.
4 hits - 10% AS from paragon + 2 x 7% on gears.
5 hits - 10% AS from paragon + 4 x 7% on gears + Gogok's Swiftness gem fully stacked.
More spectral hits = Stronger shields, more Arcane orb casts with max Arcane Dynamo stacks, more Ess of Johan procs. This guide recommends getting 4 hits but even 3 hits is GR 70 solo capable.
Optimizing post GR 70 solo
Total Life to 1 million, single resists on secondary stats, Primal ancients reforge on bracer first for 100% shield bonus, then weapons for higher orb damage.
Experimental build on spare set (rings, amulet, gloves, helm, weapon, orb)
Decrease CHC to 5% and use Ring of Broken Promises. Get 5 hit per second Spectral Blades. Enjoy.
Additional tips for this build.
1) Have Arcane orbs and Spectral blades separate between mouse click and keyboard. That way you can have Spectral blades constantly casting even when you cast Arcane orbs at full Arcane Dynamo stacks.
2) At default, u can cast Arcane orbs every 1.75 seconds, at 4 spectral blades per second, Arcane orbs every 1.2 seconds, 5 Spectral blades, Orbs every second. This helps you avoid the need to stare at your Arcane Dynamo buff icon numbers and instead focus on seeing whats happening in the map while your heart counts for you. It gets really comfortable at 4x spectral blades where u give a quarter of a second more time above a second before pressing Arcane orbs.
3) Getting attack speed on your endless walk set is a very difficult task on top of the need for a socket. It is recommended to roll Atk speed on Halo of Arlyse + Glove first to reach the first 4x Spectral blades threshold. The build truly shines at 4x Spectral blades onward.
Hey man, could you upload or suggest any video of this build working? =)
Wiz wasn't my first choice for first char on Season 10 because of DMO set, but now I'm reavaliating my options =D
Thank you for the guide.
I just did a GR 67 on HC with this build. Not sure if I can go farther than that https://us.battle.net/d3/en/profile/computerkill-1609/hero/87502837
Any help or idea's most welcome.
I was feeling pretty squishy with my current DMO setup and I have pretty decent gear for S10. I never thought about using Galvanizing Ward and Ashnagarr's Bracers. I didn't have an Ess of Johan to cube so I ran with Halo of Arlyse (cubed) and CoE equipped.
I ran this build and was able to get through GR70 with no issues (Xbox one). I'm currently at paragon 570 for the current season.
Thanks for the guide! Now hopefully I can get some Primal Ancients to drop now after getting through GR70.