[S10/2.5.0] Detailed Manald Heal Hydra Wiz (W/ Vid Guide)

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  • Hydra Lightning Hydra
  • Ray of Frost Sleet Storm
  • Archon Combustion
  • Magic Weapon Deflection
  • Black Hole Spellsteal
  • Energy Armor Force Armor
  • Paralysis
  • Evocation
  • Power Hungry
  • Unstable Anomaly


More Details
  • Legendary Gems

    • Bane of the Stricken
    • Zei's Stone of Vengeance
    • Gogok of Swiftness

Kanai's Cube

  • Serpent's Sparker
  • The Swami
  • Manald Heal

Paragon Priorities


Movement Speed
Primary Stat
Maximum Resource


Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed


Resist All
Life Regeneration


Life on Hit
Resource Cost Reduction
Area Damage
Gold Find

Build Guide

*Build should have Arcane power on Crit. Option is not available in builder.

This build excels at higher GR farming. It is not as fast as the S9 LWiz, but is capable of more consistent clears at higher gr.

Rings and weapons: choose the higher rolled piece and wear those. Cube the lower stuff.

Gear: There is a bit of flex in the gear pieces. Most importantly, make sure to maintain the 6Tals/4Vyrs bonus.

Skills: There is also a bit of flex here

1. Ray of Frost. I personally prefer the Sleet Storm rune because it allows you to return to archon much quicker, but numb is also viable. Numb allows players to freeze enemies that are advancing towards them, but will not allow you to return to archon as quick.
Both of these runes have their pros and cons, so it is worth it to try both of them out.

2. Black Hole. This can be switched out to any arcane skill. Spellsteal is a good option here for the higher GRs because of the damage buff, but Teleport-Calamity is also viable.