Rating
+2

Elemental Marauder with Multishot, Sentry & Grenades. T13 Viable

Seasonal
Hybrid
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Skills

  • Grenade Cluster Grenades
  • Multishot Fire at Will
  • Vengeance Seethe
  • Sentry Polar Station
  • Vault Tumble
  • Companion
  • Cull the Weak
  • Numbing Traps
  • Custom Engineering
  • Grenadier

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Zei's Stone of Vengeance
    • Bane of the Trapped

Kanai's Cube

  • Zoey's Secret
  • Convention of Elements

Cubed weapon is a Dawn.


Bane of the Stricken can be swapped out for Boon of the Hoarder/Bane of the Powerful for speed runs. I recommend Diamonds for all other gem slots, though Emeralds can be used. I'm currently using 3 diamonds in the chest piece, and 2 emeralds in the pants. The helmet is mandatory with a diamond.


If hurting for toughness and already have diamonds equipped, put The Cloak of the Garwulf and a Ring of Royal Grandeur on. If wanting more damage, put a Bombadier's Rucksack on. If wanting toughness *and* damage, do all three. That's my current set-up.


Try to have a cooldown reduction of 40% for 100% vengeance upkeep.


When using primary and secondary attacks alternate them. I tend to hit both buttons at once. Keep sentries up at all times for maximum damage.


Convention of Elements cubed is needed for the damage boost for the elements used in your skills.


I recommend auto-triggering Vengeance and Companion.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Max out movement speed, then put the rest into Dexterity. You can alternate between Dex and Vitality if you find yourself needing toughness. Don't put any in Maximum Resource.

Build Guide

This is a build I started working on at the beginning of Season 9, with the intent of becoming a Grenadier. I liked multishot too much to give it up, though, so soon found myself working on this curious mix of abilities and equipment. To my surprise and delight, it works! This will be updated as I make changes.


This build can get to 65 grifts with some Ancient gear and incomplete paragon leveling. Set-up is viable for T13.