This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
Cost: 25 FuryCooldown: 60 secondsShake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Increase Earthquake's damage to 6000% weapon damage as Fire.
Cost: 10 FuryDeliver multiple attacks to everything in your path for 340% weapon damage.While whirlwinding, you move at 100% movement speed.
Turns Whirlwind into a torrent of magma that deals 400% weapon damage as Fire.
Cooldown: 30 secondsReduce all damage taken by 50% and gain Immunity to all control-impairing effects for 5 seconds.
Increase duration to 7 seconds.
Generate: 15 FuryCooldown: 10 secondsShout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Affected enemies are also taunted to attack you for 4 seconds.
Generate: 20 FuryCooldown: 20 secondsUnleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.
Increase Dodge Chance by 30% while affected by War Cry.
Cooldown: 120 secondsEnter a berserker rage which raises several attributes for 20 seconds. Critical Hit Chance: 10% Attack Speed: 25% Dodge Chance: 20% Movement Speed: 20%
While active, gain 50% increased damage.
Fatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects.This effect may occur once every 60 seconds.
Reduce the cooldowns of your: Earthquake by 15 seconds. Call of the Ancients by 30 seconds. Wrath of the Berserker by 30 seconds.
Gain a bonus based on the weapon type of your main hand weapon:Swords/Daggers: 8% increased damageMaces/Axes: 5% Critical Hit ChancePolearms/Spears: 8% attack speedMighty Weapons: 2 Fury per hit
You deal 25% additional damage while near maximum Fury.
+85–108 Dexterity
+85–108 Strength
+85–108 Intelligence
+128–163 Dexterity
+128–163 Strength
+128–163 Intelligence
+160–179 Dexterity
+160–179 Strength
+160–179 Intelligence
+(1177–1439)–(1410–1788) Arcane Damage
+(1177–1439)–(1410–1788) Poison Damage
+(1177–1439)–(1410–1788) Lightning Damage
+(1177–1439)–(1410–1788) Holy Damage
+(1177–1439)–(1410–1788) Cold Damage
+(1177–1439)–(1410–1788) Fire Damage
+(1177–1439)–(1410–1788) Damage
+192–245 Strength
+192–245 Intelligence
+192–245 Dexterity
+49–60 Dexterity
+49–60 Strength
+49–60 Intelligence
+220–349 Dexterity
+220–349 Strength
+220–349 Intelligence
Comments