Skills
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Way of the Hundred Fists Blazing Fists
- Way of the Hundred Fists
Generate: 12 Spirit per attack
Unleash a rapid series of punches that strike enemies for 190% weapon damage as Physical.- Blazing Fists
Critical Hits increase your attack speed and movement speed by 5% for 5 seconds. This effect can stack up to 3 times.
Way of the Hundred Fists's damage turns into Fire. -
Cyclone Strike Sunburst
- Cyclone Strike
Cost: 50 Spirit
Pull up to 16 enemies within 24 yards towards you, followed by a furious blast of energy that deals 261% weapon damage as Holy.- Sunburst
Blast enemies with an explosion that deals 454% weapon damage as Fire.
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Dashing Strike Radiance
- Dashing Strike
Cost: 1 Charge
Quickly dash up to 50 yards, striking enemies along the way for 370% weapon damage as Physical.
You gain a charge every 8 seconds and can have up to 2 charges stored at a time.- Radiance
Gain 15% increased attack speed for 4 seconds after using Dashing Strike.
Dashing Strike's damage turns into Fire. -
Mystic Ally Fire Ally
- Mystic Ally
Cooldown: 30 seconds
Active: Your mystic ally has its damage increased by 50% for 10 seconds.
Passive: A mystic ally fights by your side. The ally deals 130% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.- Fire Ally
Active: Your mystic ally splits into 5 allies that explode for 480% weapon damage as Fire.
Passive: A mystic ally fights by your side that increases your damage by 10%. -
Sweeping Wind Fire Storm
- Sweeping Wind
Cost: 75 Spirit
Surround yourself in a vortex that continuously deals 105% weapon damage to all enemies within 10 yards. The vortex lasts 6 seconds and is refreshed each time you strike an enemy with a melee attack. Landing a Critical Hit has a chance to increase the vortex effect up to 3 stacks for a total of 315% weapon damage.- Fire Storm
Increase the radius of the vortex to 14 yards.
Sweeping Wind's damage turns into Fire. -
Mantra of Salvation Hard Target
- Mantra of Salvation
Cost: 50 Spirit
Active: You and nearby allies gain an additional 20% increased resistance to all elements for 3 seconds.
Passive: You and your allies within 60 yards gain 20% increased resistance to all elements.
Only one Mantra may be active at a time.- Hard Target
Passive: Mantra of Salvation also increases Armor by 20%.
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Resolve
- Resolve
Damage you deal reduces enemy damage by 20% for 4 seconds.
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Sixth Sense
- Sixth Sense
Reduce all non-Physical damage taken by 25%.
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Harmony
- Harmony
40% of your single elemental resistances from items instead increases your resistance to all elements.
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Near Death Experience
- Near Death Experience
When receiving fatal damage, you instead restore 35% Life and 35% Spirit and are immune to damage and control impairing effects for 2 seconds.
This effect may occur once every 60 seconds.
Items
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- Inna's Radiance
Set Spirit Stone- Primary Stats
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- +330–524 Dexterity
- +4 Random Magic Properties
- Empty Socket
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 125% for each Mystic Ally you have out.
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- Sunwuko's Balance
Set Shoulders- Primary Stats
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- +91–100 Resistance to All Elements
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light consume a stack of Sweeping Wind to deal 3000% increased damage.
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- Sunwuko's Shines
Set Amulet- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light have their damage increased by 1500% for each stack of Sweeping Wind you have.
- + 4 Random Magic Properties
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- Sunwuko's Soul
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Monkey King's Garb
- Sunwuko's Paws
- Sunwuko's Balance
- Sunwuko's Crown
- Sunwuko's Shines
- Sunwuko's Soul
- Sunwuko's Leggings
- (2) Set: Your damage taken is reduced by 50% while Sweeping Wind is active.
- (4) Set: Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
- (6) Set: Lashing Tail Kick, Tempest Rush, and Wave of Light have their damage increased by 1500% for each stack of Sweeping Wind you have.
- + 4 Random Magic Properties
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- Bindings of the Lesser Gods
Legendary Bracers- Primary Stats
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- Critical Hit Chance Increased by 1.5–2.0%
- +3 Random Magic Properties
- Secondary Stats
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- Enemies hit by your Cyclone Strike take 150–200% increased damage from your Mystic Ally for 5 seconds.
- One of 3 Magic Properties (varies)
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+30–36 Dexterity
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+30–36 Strength
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+30–36 Intelligence
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- Inna's Hold
Set Gloves- Primary Stats
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- Critical Hit Chance Increased by 6.0–10.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 125% for each Mystic Ally you have out.
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- Inna's Favor
Set Belt- Primary Stats
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- +81–85 Resistance to All Elements
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 125% for each Mystic Ally you have out.
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- The Crudest Boots
Legendary Boots- Primary Stats
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- +8–9% Movement Speed
- +3 Random Magic Properties
- Secondary Stats
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- Mystic Ally summons two Mystic Allies that fight by your side.
- One of 3 Magic Properties (varies)
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+18–23 Dexterity
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+18–23 Strength
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+18–23 Intelligence
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- Restraint
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Focus
Set Ring- Primary Stats
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- +4 Random Magic Properties
- Empty Socket
- One of 3 Magic Properties (varies)
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+416–500 Dexterity
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+416–500 Strength
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+416–500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
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- Inna's Reach
Set Daibo- Primary Stats
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- +495–787 Dexterity
- Increases Mystic Ally Damage by 90–120% (Monk Only)
- +3 Random Magic Properties
- One of 7 Magic Properties (varies)
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+(732–894)–(877–1111) Arcane Damage
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+(732–894)–(877–1111) Poison Damage
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+(732–894)–(877–1111) Lightning Damage
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+(732–894)–(877–1111) Holy Damage
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+(732–894)–(877–1111) Cold Damage
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+(732–894)–(877–1111) Fire Damage
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+(732–894)–(877–1111) Damage
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- Inna's Mantra
- Inna's Radiance
- Inna's Reach
- Inna's Vast Expanse
- Inna's Favor
- Inna's Temperance
- Inna's Sandals
- Inna's Hold
- (2) Set: Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
- (4) Set: Gain the base effect of all four Mantras at all times.
- (6) Set: Gain the five runed Mystic Allies at all times and your damage is increased by 125% for each Mystic Ally you have out.
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Head
- Inna's Radiance
- Stat Priority: None
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Shoulders
- Sunwuko's Balance
- Stat Priority: None
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Amulet
- Sunwuko's Shines
- Stat Priority: None
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Torso
- Sunwuko's Soul
- Stat Priority: None
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Wrists
- Bindings of the Lesser Gods
- Stat Priority: None
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Hands
- Inna's Hold
- Stat Priority: None
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Waist
- Inna's Favor
- Stat Priority: None
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Legs
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Feet
- The Crudest Boots
- Stat Priority: None
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Rings
- Restraint
- Focus
- Ring of Royal Grandeur
- Stat Priority: None
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Weapon
- Inna's Reach
- Stat Priority: None
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Offhand
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
-
- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Enforcer
- Enforcer
Gem- Secondary Stats
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- Increase the damage of your pets by 15%.
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Esoteric Alteration
- Esoteric Alteration
Gem- Primary Stats
-
- Gain 10.0% non-Physical damage reduction.
- While below 50% Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75%. (Requires Rank 25)
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Bane of the Trapped
Kanai's Cube
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- Vengeful Wind
Legendary Fist Weapon- Primary Stats
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- +626–750 Dexterity
- +3 Random Magic Properties
- Secondary Stats
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- Increases the maximum stack count of Sweeping Wind by 6–7.
- One of 7 Magic Properties (varies)
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+(981–1199)–(1175–1490) Arcane Damage
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+(981–1199)–(1175–1490) Poison Damage
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+(981–1199)–(1175–1490) Lightning Damage
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+(981–1199)–(1175–1490) Holy Damage
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+(981–1199)–(1175–1490) Cold Damage
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+(981–1199)–(1175–1490) Fire Damage
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+(981–1199)–(1175–1490) Damage
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- Kyoshiro's Soul
Legendary Belt- Primary Stats
-
- +4 Random Magic Properties
- Secondary Stats
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- Sweeping Wind gains 2 stacks every second it does not deal damage to any enemies.
- One of 3 Magic Properties (varies)
-
+49–60 Dexterity
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+49–60 Strength
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+49–60 Intelligence
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Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Attack Speed |
Critical Hit Damage |
Critical Hit Chance |
Cooldown Reduction |
Armor |
Resist All |
Life Regeneration |
Life |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
It is better to cube Crudest and wear Kyoshiro's Soul ince the belt rolls up to 130% Sweeping Wind damage.
few changes made to what im actually running atm
i'll give those gems a try cheers thought enforcer would be good though