Rating
+81

[S10] Zmonk 4-man grp GR 110+

Seasonal
Group
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Skills

  • Crippling Wave Tsunami
  • Cyclone Strike Soothing Breeze
  • Inner Sanctuary Safe Haven
  • Blinding Flash Crippling Light
  • Mantra of Salvation Agility
  • Epiphany Soothing Mist
  • Beacon of Ytar
  • Seize the Initiative
  • Resolve
  • Unity

Items

More Details
  • Legendary Gems

    • Gogok of Swiftness
    • Esoteric Alteration
    • Iceblink

Kanai's Cube

  • Flying Dragon
  • Strongarm Bracers
  • Band of the Rue Chambers

You want Health globe and potions grant ++++ on your feet, chest, shoulders, neck and both your rings


Esotoric can be changed for Gem of effacious toxin.

Paragon Priorities

Core

Movement Speed
Vitality
Maximum Resource
Primary Stat

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Life
Resist All
Armor
Life Regeneration

Utility

Life on Hit
Resource Cost Reduction
Area Damage
Gold Find

Build Guide

Hellfire passives - sixth sense, near death experience or unity


You want a GOOD hellfire neck or a immunity neck with CDR, health globe and toughness.


You want either Band of rue chambers in cube or immunity neck, either is good.

with immunity neck in cube you want atk speed on weapons.


Diamonds in armor

Amethyst in weapon slot


You want Health globe and potions grant ++++ on your feet, chest, shoulders, neck and both your rings

you want to get as much ALL RES as possible basically cause you are stacking so much health globe that you wont get enough through harmony.