2.4.3 Charge Invoker

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  • Punish Celerity
  • Condemn Vacuum
  • Iron Skin Reflective Skin
  • Provoke Hit Me
  • Steed Charge Spiked Barding
  • Akarat's Champion Prophet
  • Heavenly Strength
  • Finery
  • Hold Your Ground
  • Iron Maiden


More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Boyarsky's Chip

Kanai's Cube

  • Vo'Toyias Spiker
  • Convention of Elements

In the Cube:

you can also choose to go with switfmount in cube to get extreme travel time to speed through bounties and rifts.

Here i choose to go with Heart of Iron, you can go with Aquila of course. But since you do not use resource this gives you the best numbers.


This can be changed to a bunch of things i choose Element to squishe out the extra damage, but can be used for more defense.
Unity can also be used here.

Hellfire Amulet:
Here you should aim for Indestructible passive, to get that extra life and with arkhan skill you get 2 extra in total.


Get as much Thorns on all gear as possible invokers set will always roll thorns on the gear.

then Str Vit

Gems for rest of gear:

Helm - Flawless Royal Diamond for CDR

Chest/Legs - Flawless Royal Ruby for damage, or Flawless Royal Diamond for toughness - Can use a combination of both

Weapon - Flawless Royal Topaz for thorns

Paragon Priorities


Movement Speed
Primary Stat
Maximum Resource


Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage


Resist All
Life Regeneration


Life on Hit
Area Damage
Gold Find
Resource Cost Reduction

Well that is true, through I like to take in crit chance to make that horsey very strong!

Pretty standart for many builds

Here go for attack speed!

Since you will be running around gathering mobs to create density it is nice to have a good resist all in the start.

Start with area damage since all your damage is aoe, go for life per hit after to get even stronger.

Build Guide

This is my first guide!
So please give feedback.

Okay so the build is a invoker build, so you do need to keep the number of mobs you are engaging to the maximum.

You have to get the most density as possible.

When there is enough mobs to start attacking use iron skin, provoke and then condemn to grab mobs before steed charge and kill them with the Aoe damage after steed charge is over you get a 100% damage increase for 4 seconds, so you can also it the other way around.

Skills that might stand out.

-Punish i choose celerity rune to get more damage output.

-Condemn with the rune Vacumn, i really like this to grab the mobs making it easiere to make groups.

Throw a comment on what you think!

By Dominic7447