Rating
+14

[2.4.3] (GR91+) Tal Electrocute - Manald Heal + AW + EW

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Skills

  • Teleport Calamity
  • Electrocute Chain Lightning
  • Magic Weapon Deflection
  • Hydra Frost Hydra
  • Ice Armor Crystallize
  • Explosive Blast Chain Reaction
  • Audacity
  • Paralysis
  • Blur
  • Unstable Anomaly

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Pain Enhancer
    • Bane of the Stricken

Kanai's Cube

  • Myken's Ball of Hate
  • The Shame of Delsere
  • Manald Heal

For affixes:

http://www.d3planner.com/438406970


Note: updated D3planner link to reflect the fact that elite% and elemental% do not currently buff MH proc damage. Try for AS or INT on amulet.

See here for the test I did on that:
https://us.battle.net/forums/en/d3/topic/20752649109?page=8#post-160

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Attack Speed
Critical Hit Chance
Critical Hit Damage
Cooldown Reduction

Defense

Armor
Resist All
Life
Life Regeneration

Utility

Life on Hit
Area Damage
Resource Cost Reduction
Gold Find

Build Guide

Video shows GR87 clear.

With the increase to small mob progress on the PTR, Electrocute is pretty good at pushing higher GRs. This Tal build skips most elites. It's very much a melee electrocute build. Includes PE for higher breakpoints. Stricken is fairly mandatory for the RG with this build.

Halo + APD combo is the bulk of your defense, so you really have to look for good mob types. The double second life from Unstable anomaly and FB2 bonus come in handy for this reason.

Frost Hydra is placed to proc Trapped and the Tal4 bonus. Could be any cold spell (as preferred) though. Absolute Zero and Frozen solid are also good options.