[2.4.2a] (S8) - FireBird Archon Solo 90+ (Video)
Skills
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Spectral Blade Flame Blades
- Spectral Blade
This is a Signature spell. Signature spells are free to cast.
Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.- Flame Blades
Each enemy hit increases the damage of your Fire spells by 1%, up to a maximum of 30%, for 5 seconds.
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Magic Weapon Force Weapon
- Magic Weapon
Cost: 25 Arcane Power
Imbue your weapon with magical energy, granting it 10% increased damage. Lasts 10 minutes.- Force Weapon
Increase the damage bonus of Magic Weapon to 20% damage.
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Ice Armor Crystallize
- Ice Armor
Cost: 25 Arcane Power
Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 10 minutes.
Only one Armor may be active at a time.- Crystallize
When you are struck by a melee attack, your Armor is increased by 20% for 30 seconds. This effect stacks up to 3 times.
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Frost Nova Bone Chill
- Frost Nova
Cooldown: 11 seconds
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.- Bone Chill
Enemies take 33% more damage while frozen or chilled by Frost Nova.
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Teleport Safe Passage
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Safe Passage
For 5 seconds after you Teleport, you will take 25% less damage.
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Archon Combustion
- Archon
Cooldown: 120 seconds
Transform into a being of pure arcane energy for 20 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, your damage is increased by 30%, and your Armor and resistances are increased by 150%.
Each enemy killed while in Archon form increases your damage by 6% for the remaining duration of Archon.- Combustion
An explosion erupts around you when you transform, dealing 3680% weapon damage as Fire to all enemies within 15 yards.
Archon abilities deal Fire damage instead of Arcane.
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Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
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Evocation
- Evocation
Reduce all cooldowns by 20%.
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Unstable Anomaly
- Unstable Anomaly
When you receive fatal damage, you instead gain a shield equal to 400% of your maximum Life for 5 seconds and release a shockwave that knocks enemies back and Stuns them for 3 seconds.
This effect may occur once every 60 seconds. -
Illusionist
- Illusionist
When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.
When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds.
Items
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- Firebird's Plume
Set Helm- Primary Stats
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- +626–750 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Firebird's Pinions
Set Shoulders- Primary Stats
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- +416–500 Intelligence
- Reduces all resource costs by 5.0–8.0%.
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- The Traveler's Pledge
Set Amulet- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Damage Increased by 51 - 100%
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.
- + 4 Random Magic Properties
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- Firebird's Breast
Set Chest Armor- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Ancient Parthan Defenders
Legendary Bracers- 8 - 10 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Each stunned enemy within 25 yards reduces your damage taken by 9 - 12%.
- + 4 Random Magic Properties
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- Firebird's Talons
Set Gloves- Primary Stats
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- +626–750 Intelligence
- Critical Hit Chance Increased by 8.0–10.0%
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Fazula's Improbable Chain
Legendary Belt- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- You automatically start with 40–50 Archon stacks when entering Archon form.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Firebird's Down
Set Pants- Primary Stats
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- +416–500 Intelligence
- +4 Random Magic Properties
- Empty Socket
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- Firebird's Tarsi
Set Boots- Primary Stats
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- +416–500 Intelligence
- +416–500 Vitality
- +4 Random Magic Properties
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- Firebird's Finery
- Firebird's Plume
- Firebird's Pinions
- Firebird's Breast
- Firebird's Down
- Firebird's Tarsi
- Firebird's Talons
- Firebird's Eye
- (2) Set: When you die, a meteor falls from the sky and revives you. This effect has a 60 second cooldown.
- (4) Set: Dealing Fire damage with one of your skills causes the enemy to take 1000% weapon damage as Fire per second for 3 seconds. This effect can be repeated a second and third time by different skills. If an enemy is burning due to three different skills simultaneously the enemy will Ignite, taking 3000% weapon damage per second until they die.
- (6) Set: Your damage is increased by 120% and damage taken reduced by 3% for each enemy that is Ignited. This effect can stack up to 20 times. You always receive the maximum bonus whenever a nearby Elite monster is Ignited.
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- The Compass Rose
Set Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
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- Endless Walk
- The Traveler's Pledge
- The Compass Rose
- (2) Set: While moving, damage taken is reduced by up to 50%.While standing still, damage dealt is increased by up to 100%.
- + 4 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Chantodo's Will
Set Wand- Primary Stats
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- +330–524 Intelligence
- +4 Random Magic Properties
- One of 7 Magic Properties (varies)
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+(610–745)–(731–926) Arcane Damage
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+(610–745)–(731–926) Poison Damage
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+(610–745)–(731–926) Lightning Damage
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+(610–745)–(731–926) Holy Damage
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+(610–745)–(731–926) Cold Damage
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+(610–745)–(731–926) Fire Damage
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+(610–745)–(731–926) Damage
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- Chantodo's Resolve
- Chantodo's Will
- Chantodo's Force
- (2) Set: Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
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- Chantodo's Force
Set Source- Primary Stats
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- +(94–118)–(95–142) Damage
- +330–524 Intelligence
- Critical Hit Chance Increased by 6.0–10.0%
- Critical Hits grant 3–4 Arcane Power (Wizard Only)
- +2 Random Magic Properties
- Secondary Stats
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- +13–14 Maximum Arcane Power (Wizard Only)
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- Chantodo's Resolve
- Chantodo's Will
- Chantodo's Force
- (2) Set: Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.Every time you hit with an attack while not in Archon form, 350% weapon damage is added to the Wave of Destruction, stacking up to 20 times.
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Head
- Firebird's Plume
- Stat Priority: CHD Int Vit Socket
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Shoulders
- Firebird's Pinions
- Stat Priority: CDR Armor + Int Vit
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Amulet
- The Traveler's Pledge
- Stat Priority: CHC CHD Int Socket
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Torso
- Firebird's Breast
- Stat Priority: Reduced Elite Dmg Int Vit Socket
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Wrists
- Ancient Parthan Defenders
- Stat Priority: Fire % CHC Int Vit
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Hands
- Firebird's Talons
- Stat Priority: CHC CHD CDR Int
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Waist
- Fazula's Improbable Chain
- Stat Priority: Int Vit Armor + Life
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Legs
- Firebird's Down
- Stat Priority: Int Vit Armor +
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Feet
- Firebird's Tarsi
- Stat Priority: MS Int Vit Armor +
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Rings
- The Compass Rose
- Convention of Elements
- Stat Priority: CDR CHC CHD Socket
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Weapon
- Chantodo's Will
- Stat Priority: Dmg % Int Socket
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Offhand
- Chantodo's Force
- Stat Priority: CDR CHC Int
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Legendary Gems
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Bane of the Powerful
- Bane of the Powerful
Gem- Secondary Stats
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- Gain 20% increased damage for 30 seconds after killing an elite pack.
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Bane of the Powerful
Kanai's Cube
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- The Furnace
Legendary Two-Handed Mace- Primary Stats
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- +(39–47)–(47–59) Fire Damage
- +3 Random Magic Properties
- Secondary Stats
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- Increases damage against elites by 40–50%.
- One of 3 Magic Properties (varies)
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+192–245 Strength
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+192–245 Intelligence
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+192–245 Dexterity
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- Aquila Cuirass
Legendary Chest Armor- Primary Stats
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- +3 Random Magic Properties
- Secondary Stats
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- While above 90–95% primary resource, all damage taken is reduced by 50%.
- Empty Socket
- One of 3 Magic Properties (varies)
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+49–60 Dexterity
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+49–60 Strength
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+49–60 Intelligence
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- Halo of Arlyse
Legendary Ring- Primary Stats
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- +3 Random Magic Properties
- Secondary Stats
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- Your Ice Armor now reduces damage from melee attacks by 50–60% and automatically casts Frost Nova whenever you take 10% of your Life in damage.
- Empty Socket
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
Paragon Priorities
Movement Speed |
Primary Stat |
Vitality |
Maximum Resource |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Armor |
Life |
Life Regeneration |
Resist All |
Resource Cost Reduction |
Life on Hit |
Area Damage |
Gold Find |
Nice guide, works great
damn this is a boring playstyle...
but it seems to work
Hi, I tried this build with average items + ancient weapon / offhand. I tried GR 65, but even there I had troubles surviving, most of the mobs just oneshot me. I'm not sure if I was doing anything wrong, I had exactly same items like in this build and same skills. Any idea what might help?
Basic: Keep Ice Armor & Magic Weapon up at all times and use Arcane Torrent to reset the Cooldown on Archon (through Obsidian Ring of the Zodiac in Cube).
IMPORTANT: Set Look for large densities for survive!!! Stay alive by teleporting into large densities to proc Bracers + Halo ring synergy.
Make sure Elite is Ignited to gain 2000% bonus damage buff through Firebirds.
In Archon, Left-Click Attack does +11% more damage than Right-Click... its very good for unique target.
Thanks for the comment bro!
Hmm, you don't have the obsidian ring of the zodiac in the cube though.
There's the nice synergy with bracers and halo ring, but you can't control
your archon cooldown.
Should I replace the halo in cube with obsidian ring of the Zodiac? and how do u ignite someone, ive almost got this build and i had trouble beating rift guardian without archon form in torment VI