Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Flying Dragon
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Strongarm Bracers
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Ring of Royal Grandeur
The whole point of this build is to use your generator as your normal sustain heal as well as to proc flying dragon, and cyclone strike: soothing breeze as your burst heal.
Fifth passive choices are: Alacrity, Chant of Resonance, Unity. I use Unity. You can also pick Harmony or Sixth Sense if you need tankiness. If you do not have a Hellfire or you simply prefer, adequate alternatives are any of the immunity amulets.
The goal is to wear three piece Inna's and two pieces of Rainment. It does not matter which pieces are where, except the Belt of course.
For this build to work correctly you need to have as much CDR, IAS, and Health Globe bonus as possible. IN THAT ORDER. Do not sacrifice CDR and IAS for a little more Health Globe.
Your end game goal for weapons to to equip Little Rogue and The Slanderer. With those being fairly difficult to receive at times, I provided what is, in my opinion, the best alternative until you find both set swords. Pig sticker for the IAS with Stormshield. the combo is a pretty staple set for Supports. Also, due to the lower amounts of IAS the Pig Sticker Stormshield combo offers, I highly suggest equipping a Band of Rue Chambers in place of the Oculas Ring in order to combat the high spirit requirement of Cyclone Strike burst healing.
Gameplay is simple. Use Epiphany as both a defensive ability as well as your sole movement utility. Press on CD. With OROTZ and having CDR prioritized, you should be able to overlap this ability with ease. Inner Sanctuary should be laid down on CD while in combat and Binding Flash used the same way. These two abilities are pretty Self Explanatory. Keep Mantra active when heavy ground effects become an issue.
GEMS -- The above mentioned gems are the primary used by supports. The current meta looks to have two supports in the group. It is advised that while one uses the Gem of Efficacious Toxin, the other replaces this slot with Iceblink. Coordinate with your other support which will wear which.
Paragon Priorities
Core
Movement Speed
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Vitality
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Maximum Resource
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Primary Stat
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Offense
Cooldown Reduction
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Attack Speed
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Critical Hit Chance
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Critical Hit Damage
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Defense
Resist All
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Armor
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Life
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Life Regeneration
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Utility
Resource Cost Reduction
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Life on Hit
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Area Damage
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Gold Find
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Build Guide
This is the 2.4.2 Heal Monk build for group play. I believe that this monk will be able to push in GR 100+. This is my first build on Diablo Fans. Please let me know what I can do to improve and feel free to ask if you have any questions! Thanks!
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