UE Multishot GR Build 2.6.10
Skills
Items
-
Head
- Accursed Visage
- Stat Priority: Skill: MS CHC
-
Shoulders
- Unsanctified Shoulders
- Stat Priority: CDR AD
-
Amulet
- Squirt's Necklace
- Stat Priority: CHD CHC Fire %
-
Torso
- Cage of the Hellborn
- Stat Priority: Life
-
Wrists
- Wraps of Clarity
- Stat Priority: Fire % CHC
-
Hands
- Fiendish Grips
- Stat Priority: CHD CHC CDR AD
-
Waist
- Captain Crimson's Silk Girdle
- Stat Priority: Life AS CHD
-
Legs
- Captain Crimson's Thrust
- Stat Priority: AR
-
Feet
- Hell Walkers
- Stat Priority: Skill: MS AR
-
Rings
-
Weapon
- Yang's Recurve
- Stat Priority: Dmg % AS CDR
-
Offhand
- Dead Man's Legacy
- Stat Priority: CHC Skill: MS CDR
-
Legendary Gems
Kanai's Cube
Fourth Slot: Convention of Elements or (Odyssey's End w/Entangling Shot)
Stats:
Max Disc> CDR> Multishot Damage> Fire> Crit> Crit Dmg> Dex> Vit
*MUST* Roll Max Discipline Secondary on Weapon & Quiver & Chest Armor
Hardcore:
Can use Boar over Wolf, Can swap Ambush Passive for Awareness
You can find all my builds on the website: https://www.bluddshed.com/work/studio-vega-mh9zx
Paragon Priorities
Maximum Resource |
Primary Stat |
Movement Speed |
Vitality |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Resist All |
Life |
Armor |
Life Regeneration |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
T13, fixed title thx for asking
What are the control effects of this build to trigger
bane of the trapped.
Thrill of the Hunt
Looking good again in S10. Maybe recommend a Dead Man's Legacy for a nice Multishot buff?
I think DML is pretty much required, not sure why it's not listed here.
Stone of Jordan now gives 700% damage buff. Replace F&R + you can add fire gloves with RoRG
I am wondering with this spec if it would be better to have a Manald Heal with max discipline and replace Convention of Elements for Ring of Royal Grandeur in the cube? Since the bonus from Convention of Elements is only up 25% of the time.
Thrill of the Hunt passive + multishot
What do I change to make his work for bounties?
Why would this build use goldwrap for gr pushing? Am I missing something?
Do you have sockets in the avarice band and stone of Jordan?
why do you prioritize CHD and CHC above elementdmg on your necklace? i mean 20% more elementdmg seems a bit stronger to me.
waist stats correct or am i missing something? been looking for AS and CHD on them and cant see nothing
probably a leftover when witching hour was used, as it's the only belt that can roll as and chd
ah right cool. not hard to work it out just didnt know if i need secondary resist or all resist. guess i just use what i find and find out for myself
with the new captain chrimsons set cooldown reduction now also gives dmg% and reduced resource cost now also gives reduced dmg taken. So, 8% cdr = 8% damage and cdr. 50% reduced resource cost also gives 50% reduced damage taken. That is why you want so much cdr even though you dont need as much anymore to use perma vengence. I also thing reduced cost should be on the shoulders since it gives toughness and lets you spam more ms but that is me and i dislike to die.
Should swap ambush out for Steady Aim when pushing high grs. You get more dps on average that way.