Rating
+3

Condemn Crusader TX/Bounty/GroupGR

Regular
Hybrid
BBCode Link
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Skills

  • Slash Zeal
  • Steed Charge Endurance
  • Condemn Unleashed
  • Laws of Valor Unstoppable Force
  • Provoke Too Scared to Run
  • Akarat's Champion Fire Starter
  • Heavenly Strength
  • Holy Cause
  • Long Arm of the Law
  • Finery

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Stricken
    • Bane of the Powerful

Kanai's Cube

  • Akkhan's Addendum
  • Obsidian Ring of the Zodiac

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

Hello all, welcome to my Condemn Crusader build I am playing around with for Season 6 patch 2.4.1. This build centers around the Condemn skill with the Blade of Prophecy and Frydehr's Wrath. I have used this build with rank 25 gems to push mid 50's for GR solo and with more work and higher Gems I expect we can get into 70-80. give it a try and give me some feedback/suggestions for changes. I enjoy this play style so much more over the Thorns builds.


Items:

Akkhan's Set: Free 6 piece set at lvl 70. Good for increased damage as well as cool down reduction and resource reduction.


Reaper's Wraps: This build is a wrath spammer and reapers wraps help with the wrath regeneration. (If you wanted to use strongarm bracers you could switch condemn from unleashed to vacuum but I don't like the charge up time)


Omnilash: Provides AOE damage all around you as alternate while casting condemn. Hold left click in the center of a group of mobs while spamming condemn for damage all around your body.


Justice Lantern: Damage mitigation. Get a higher block chance shield to improve this


Blade of prophecy: More condemn triggers


Frydehr's Wrath: Not available in the drop down list but this is your off hand to use. Removes cooldown of condemn and adds a wrath cost.


Cube:

Akkhans Addendum: Provides us the additional Champion runes for damage and survivability


Leoric's Crown: Cooldown reduction


Obsidian ring of the Zodiac: Again cooldown reduction


Gem:

Bane of the powerful: Additional damage after the first Elite pack. Could probably go with a defensive gem if you want to try pushing GR's. Was thinking of trying mutilation guard at some point


Bane of the trapped: Multiplicative damage boost to all enemy in range


Bane of the stricken: Boss damage increase. The one downfall to this build is the single target damage is not the best.