Build Guide
This build should only be run with a standard support DH. The idea is to find an effective way to run two support DHs in a 4 man party, so the second DH should not be providing the same buffs to the party, but additional buffs that the standard support DH cannot provide.
Ideas:
- Standard DH runs Wolf companion, so secondary runs Boar Companion for party toughness
- Standard DH runs Guardian Turret, so dont need to run Sentry (Polar station is redundant because of Iceblink)
- Standard DH cannot run Strongarms, so secondary runs Strongarms with Bolas: Freezing Strike and Cubed Leonine Bow of Hashir to reliably proc. Standard DH runs Evasive Fire and Cubed Oddesyes End so still have that damage buff.
- Standard DH doesnt run Spike Traps, so secondary runs ST: Echoing Blast with Numbing Traps passive to give 20% additive damage and 25% dmg reduction
TBD:
- Only need Iceblink on 1 of the DHs, maybe the other uses Boyarskys and pulls more like a Barb
Tested up to GR88 replacing the WD, 5-8 min clears, capable of low 90s. WD will be better, but this is in alternative.
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