Rating
+1

Uli-Inna PetSSS

Regular
Hybrid
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Skills

  • Way of the Hundred Fists Assimilation
  • Seven-Sided Strike Sustained Attack
  • Exploding Palm The Flesh is Weak
  • Cyclone Strike Implosion
  • Mystic Ally Water Ally
  • Dashing Strike Radiance
  • Beacon of Ytar
  • Harmony
  • Mythic Rhythm
  • Near Death Experience

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Gogok of Swiftness
    • Enforcer

Kanai's Cube

  • The Flow of Eternity
  • The Crudest Boots
  • Ring of Royal Grandeur

An alternate generator for group play could be Breaking Wave to debuff mobs even more than Flesh is Weak is already doing.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

I made this build to make the most of SSS. I made a similar build a while back but the numbers have dramatically increased with the latest patch. Your SSS is hitting for HUGE numbers with this setup. U4 is a x14 multiplier to SSS, Inna 6 is x6, Endless Walk is x2, Flow of Eternity is x2, CoE on Physical rotation is x3 and Mythic Rythym is x1.4. That adds up to a whopping 1,411 times damage to each hit of your SSS, and that is not including Assimilation stacks, Bane of the Trapped, Flesh is Weak debuff and elemental on your gear.


Typical cycle is during Fire move into density, on Holy SSS (as long as you have enough CDR to have it ready for Physical), on Lightning Build up Assimilation stacks and Endless Walk buff, on Physical SSS, and on Cold activate your Allies. With enough CDR you can SSS at least twice during a full cycle of CoE, but you always want it ready for the Physical rotation when it will hit the biggest numbers. You also want to activate the Allies during cold so they hit for their biggest potential. You are always punching and CS to create density and build up spirit and allow your Allies to do the dirty work for you. Flesh is Weak also benefits from the Physical rotation so that should be your primary elemental on your gear.