Rating
+14

111+ ZDOC DMG AMP

Regular
Group
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Skills

  • Big Bad Voodoo Slam Dance
  • Summon Zombie Dogs Chilled to the Bone
  • Piranhas Wave of Mutilation
  • Haunt Poisoned Spirit
  • Hex Toad of Hugeness
  • Mass Confusion Paranoia
  • Bad Medicine
  • Swampland Attunement
  • Rush of Essence
  • Tribal Rites

Items

More Details
  • Legendary Gems

    • Gem of Efficacious Toxin
    • Gogok of Swiftness
    • Esoteric Alteration

Kanai's Cube

  • Thing of the Deep
  • Nemesis Bracers
  • Xephirian Amulet

ALL GEMS WILL BE DIAMOND

YOU CAN PUT GEM OF EASE ON YOUR WEAPON IF YOU'D LIKE(more exp with nerf to exp gained)

DIAMOND GEM SCALES WITH CONDUIT DAMAGESO IT HELPS HAVING IT IN YOUR WEAPON


HELLFIRE AMULET

Passive:

Spirit Vessel and or one of the 4 passives listed above.


Possible Options in end tier greater rifts:

instead of zombie dogs, you can use locust swarm with the cloud of insects rune, wormwood isn't needed, if you can position yourself properly in the mobs , you can properly debuff all the adds, as well as maintaining your mana properly.


THING OF THE DEEP IS STILL VERY USEFUL FOR PICKING UP PROGRESSION ORBS VERY QUICKLY , AND SOMETIMES VERY NEEDED HEALTH GLOBE IN VERY BAD AFFIXS OR SITIUATIONS, AS WELL AS HAVING ALOT OF PICK UP GLOBE RADIUS STILL GIVE AN INSANE AMOUNT OF TOUGHNESS FROM YOUR PASSIVE SWAMPLAND ATTUNEMENT


AS WELL TO MAKE THINGS CLEAR, LEORICS CROWN IS NOT NEEDED IF YOU ARE USING YOUR ABILITIES PROPERLY!!!


IN SPEED RUNS THERE IS OPTIONS TO CHANGE ZOMBIE DOGS TO SPIRIT WALK SEVERANCE FOR QUICKER MOVEMENT SPEED

Paragon Priorities

Core

Vitality
Movement Speed
Primary Stat
Maximum Resource

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Life on Hit
Gold Find
Area Damage

FROM HIGHEST PRIORITY TO LOWEST


Core Priority:


Vitality (increases health by a large margin)


Movement Speed (25%)


Maximum Resource (Will Help with using more abilities in a rotation of your max mana)


Primary Stat (which is Intelligence, Remember Strength and Dexterity increases your armor as well as a Witch Doctor, so having strength and dexterity around 2k minimum on Witch Doctor, then its good)


Offense Priority:


Cooldown Reduction (You want a minimum of 65% Cooldown reduction w/o Gogok stacks)


Attack Speed


Critical Chance ( Doesn't matter)


Critical Hit Damage ( Doesn't matter)


Defense Priority:


Life % (Very Useful increases health by a large margin)


Armor (Makes melee attack do less overall damage)


Resist All (Makes you take less damage from all elements)


Life Regeneration (Helps a little bit with sustaining your own health)


Utility Priority:


Resource Cost Reduction (Makes it so you don't lose your mana as quick)


Life on Hit (Very Helpful in some situations)


Gold Find ( ITS BASICALLY THE DREAM)


Area Damage ( Do not put paragon points into Area Damage)

Build Guide

BUILD PARTIALLY``````` CREATED BY SOS MEMBER RAGEBANE


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