Rating
+49

Set Dungeons - Witch Doctor - Jade Harvester Set

Regular
Hybrid
BBCode Link
Edit

Skills

  • Haunt Resentful Spirits
  • Locust Swarm Pestilence
  • Soul Harvest Soul to Waste
  • Spirit Walk Severance
  • Piranhas Piranhado
  • Horrify Stalker
  • Rush of Essence
  • Grave Injustice
  • Confidence Ritual
  • Creeping Death

Items

More Details
  • Legendary Gems

    • Gogok of Swiftness
    • Bane of the Trapped
    • Mutilation Guard

Kanai's Cube

  • In-geom
  • Leoric's Crown
  • Ring of Royal Grandeur

You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.


The Jade Harvester Set Dungeon seems to require a very particular setup to complete. I really don't know how the mechanics of the set work (along with the relevant skills), so I'm happy to do my best to help you if you have any questions, or to add suggestions from more experienced Jade players!


With that aside, the two most annoying things are the size of the maptile, and the fact that Blizzard decided in their great wisdom to have this Set Dungeon spawn with Writhing Deceivers, who are the half man/half snake Naga monsters that spawn around act 2, especially during the Belial boss fight. These monsters are notoriously annoying for not taking any damage when they go invisible (even if you know their location). Once they go invisible, they generally don't become visible and targettable for between 5 seconds or more, requiring you to sit in one spot doing nothing, or skipping them and backtracking later. I had at least 10 runs or more where I reached the end of the maptile, only to have to backtrack and miss clearing the Set Dungeon by a few invisible monsters.


Due to the two annoying things above, I highly recommend using something that gives you a great deal of speed. I didn't have a Manajuma set on hand, I feel that the chicken might end up killing monsters you need to gather for your Jade Harvester. My choice was to use Sacred Harvester (for the extra Soul Harvest stacks) and Shukrani's Triumph with Spirit Walk - Severance Rune, which will allow to you move at great speeds, especially when you reach the end of the maptile and need to backtrack to find the invisible monsters.


All the monsters also do a fair amount of damage, so you can end up taking fatal damage if you are not careful, especially while your Spirit Walk is down. I didn't use Illusory Boots as I didn't have a full Jade set when I did this, but I highly recommend using it for positioning in the middle of a large group of monsters. I also recommend stacking as much Cooldown Reduction as possible so that you don't need to rely exclusively on Grave Injustice to reset your cooldowns.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

Welcome to my Set Dungeons Build Guides!


You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.


This build focuses on the Jade Harvester Set for the Witch Doctor.


Requirements for Mastery

  • Kill all monsters without taking fatal damage.
  • Harvest 15 different enemies simultaneously, 10 times.
  • Kill 100 enemies afflicted by both Locust Swarm and Haunt.

Location: Act 4, The Vestibule of Light. The portal spawns in the area where you fight Iskatu at the start of Act 4 in the Story Mode. From the Act 4 Waypoint - Gardens of Hope 1st Tier, walk backwards into The Vestibule of Light, then walk all the back into the Eastern (right corner), which is where the portal spawns.


Feel free to comment below, you can also ask questions or catch me at: http://www.twitch.tv/CrayonsMinD