Rating
+71

[S11] Bombardment Build GR+101

Seasonal
Solo
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Skills

  • Akarat's Champion Prophet
  • Bombardment Barrels of Spikes
  • Iron Skin Reflective Skin
  • Consecration Bed of Nails
  • Steed Charge Spiked Barding
  • Condemn Vacuum
  • Lord Commander
  • Iron Maiden
  • Fervor
  • Finery

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Boyarsky's Chip
    • Bane of the Stricken

Kanai's Cube

  • The Mortal Drama
  • Heart of Iron
  • Convention of Elements

"Thorns" on all gear.


Hellfire Amulet - Indestructible


Diamond - Head , Body , Legs

Topaz - Wep


Strength (Caldesann's Despair) "All Gear"


You can choose between your better roll of two legendary chest pieces for the torso slot, and cube the other one: the reworked Heart of Iron Heart of Iron or Aquila Cuirass Aquila Cuirass. Heart of Iron Heart of Iron grants you 300% of your Vitality as Thorns, turning this basic Toughness stat into a source of Damage. Aquila Cuirass Aquila Cuirass cuts incoming damage in half if you maintain above 90% of your resource, which is a permanent effect in this no-spender build. When considering their stats, remember that Heart of Iron Heart of Iron has natural Thorns rolled in its secondaries, but has a wider range of the unique property stat; the range on Aquila Cuirass Aquila Cuirass is irrelevant to you and will always be on, but you might have to reroll into Thorns damage as it doesn't roll by default.


Follower
Use a templar and choose all of his healing skills and max out CDR on all of his applicable gear. He should have around 42% CDR to maximize his healing spells on you and 43% block chance to CC groups.

Optimal Gear:

  • Trinket with follower cannot die & blocking
  • The Butcher's Sickle (groups them quite effectively for bombardment)
  • The Ess of Johan (more grouping)
  • Justice Lantern (blocking)
  • Oculus Ring (damage proc)
  • Freeze of Deflection (CC on blocking, make sure it has blocking on it)

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Attack Speed
Cooldown Reduction
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Build Guide