Rating
+19

Set Dungeons - Monk - Raiments Set

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Skills

  • Fists of Thunder Quickening
  • Dashing Strike Radiance
  • Sweeping Wind Inner Storm
  • Mystic Ally Air Ally
  • Epiphany Insight
  • Mantra of Healing Circular Breathing
  • Beacon of Ytar
  • Chant of Resonance
  • Exalted Soul
  • Fleet Footed

Items

More Details
  • Legendary Gems

    • Gogok of Swiftness
    • Bane of the Trapped
    • Wreath of Lightning

Kanai's Cube

  • Flying Dragon
  • The Crudest Boots
  • Ring of Royal Grandeur

You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.


The Raiment of a Thousand Storms Set Dungeon is probably more gear dependant than most of the others I've done so far. The way I've tackled it above is to gear up for as much Spirit Generation/Resource Cost Reduction/Cooldown Reduction as possible. Wearing the Inna's 2 Piece (Weapon/Belt), wearing Cindercoat, using The Crudest Boots (via Cube or wearing) helps a great deal with Spirit Generation, and using the Obsidian Ring of the Zodiac helps keep Epiphany up almost 100% of the time.


Notes:


The Golden Chest objective is at the end of the dungeon, which is a rectangular loop inwards (reminds me of Snake on old Nokia phones!). The best way to see the position of the chest is to watch the video.


The way I approached this particular Set Dungeon was to make sure everything on the 1st half of the dungeon was killed within the first 90 seconds (This helps in not needing to backtrack too far). If you get unlucky and too many mobs spawn in the 1st half of the map (or 90 seconds has passed) and you haven't reached the 'inner' section with multiple loops, I recommend restarting the dungeon.


**Update** Thanks to input from the user Cruhz, who brought to my attention a video he watched made by Quin69, it is possible to make use of Nemesis Bracers to 'add' monsters into the Set Dungeon, which actually count towards the monsters killed for the Mastery completion (so you can actually get Mastery without killing every single monster on the map). If you go with this setup, it is highly recommended to use In-Geom in the cube then so that you can dash as much as you want for the 10 seconds after you kill the elites spawned by the Pylon.

Paragon Priorities

Core

Maximum Resource
Movement Speed
Primary Stat
Vitality

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

Welcome to my Set Dungeons Build Guides!


You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.


This build focuses on the Raiment of a Thousand Storms Set for the Monk.


Requirements for Mastery

  • Kill all monsters without taking fatal damage.
  • Do not get hit by a single Succubus Projectile.
  • Reach the Golden chest at the end of the dungeon in under 2 minutes.

Location: Act 1, The Old Ruins. From the waypoint, just walk to the north-west a bit and the portal entrance should be there.


Feel free to comment below, you can also ask questions or catch me at: http://www.twitch.tv/CrayonsMinD