Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Flying Dragon
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The Crudest Boots
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Ring of Royal Grandeur
You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.
The Raiment of a Thousand Storms Set Dungeon is probably more gear dependant than most of the others I've done so far. The way I've tackled it above is to gear up for as much Spirit Generation/Resource Cost Reduction/Cooldown Reduction as possible. Wearing the Inna's 2 Piece (Weapon/Belt), wearing Cindercoat, using The Crudest Boots (via Cube or wearing) helps a great deal with Spirit Generation, and using the Obsidian Ring of the Zodiac helps keep Epiphany up almost 100% of the time.
Notes:
The Golden Chest objective is at the end of the dungeon, which is a rectangular loop inwards (reminds me of Snake on old Nokia phones!). The best way to see the position of the chest is to watch the video.
The way I approached this particular Set Dungeon was to make sure everything on the 1st half of the dungeon was killed within the first 90 seconds (This helps in not needing to backtrack too far). If you get unlucky and too many mobs spawn in the 1st half of the map (or 90 seconds has passed) and you haven't reached the 'inner' section with multiple loops, I recommend restarting the dungeon.
**Update** Thanks to input from the user Cruhz, who brought to my attention a video he watched made by Quin69, it is possible to make use of Nemesis Bracers to 'add' monsters into the Set Dungeon, which actually count towards the monsters killed for the Mastery completion (so you can actually get Mastery without killing every single monster on the map). If you go with this setup, it is highly recommended to use In-Geom in the cube then so that you can dash as much as you want for the 10 seconds after you kill the elites spawned by the Pylon.
Paragon Priorities
Core
Maximum Resource
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Movement Speed
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Primary Stat
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Vitality
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Offense
Cooldown Reduction
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Critical Hit Chance
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Critical Hit Damage
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Attack Speed
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Defense
Resist All
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Life
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Armor
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Life Regeneration
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Utility
Resource Cost Reduction
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Area Damage
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Life on Hit
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Gold Find
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Build Guide
Welcome to my Set Dungeons Build Guides!
You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.
This build focuses on the Raiment of a Thousand Storms Set for the Monk.
Requirements for Mastery
- Kill all monsters without taking fatal damage.
- Do not get hit by a single Succubus Projectile.
- Reach the Golden chest at the end of the dungeon in under 2 minutes.
Location: Act 1, The Old Ruins. From the waypoint, just walk to the north-west a bit and the portal entrance should be there.
Feel free to comment below, you can also ask questions or catch me at: http://www.twitch.tv/CrayonsMinD
Apologies, I always forget to put the order of items correctly as I usually put all the Set Items first when I make the builds then put the other items in.
I've updated the build guide, I recommend using Cindercoat for the high Resource Cost Reduction for Dash and bonus Fire damage. You could otherwise interchange it in Kanai's Cube and wear Crudest Boots. Other alternatives would be to wear a 3rd Innas Piece in the place of any of the Raiments Slots (except Shoulders) to get the 4 piece Innas bonus of all the Mantras. Another option would be to drop RoRG and put Obisidian Ring in the cube and run Focus/Restraint, there are plenty of options I guess!
Good guide. After nearly completing with 1 missing I tried Nemesis Bracers. They work as advertised but there's a bug where spawning the elites sometimes makes the Golden Chest timer instantly fail. I saw this happen multiple times even right in the first entrance hallway. I think it's still worth a try but don't be surprised if you see this happen.
Lut Socks seems like a kind of random boot choice... am I missing something? Why is that an alternative to Eight Demon?
Oops, thanks for pointing that out, it's meant to be The Crudest Boots, not sure how I managed to select Lut Socks, fixed now!
After like 10x+ fails, I did the folowing changes:
After doing these changes, I managed to finish it on the first run.
Ill end up trying to change around based off these recommendations. But there are a few things to note for current, using Nem Bracers adds the beasties to your total kill count, in the end wasting time. I was trying this at first thinking it would help with the numbers but all it does is drain out time since if you were at 400 hit the pylon and it jumps to 415. sure its a second or 2 to kill them off but compared to other challenges where the number stays the same and then drops after you kill them i feel like Nem bracers are now void from recent patching.