Rating
+1

2.4 LoN Bombard Solo 75+

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Hybrid
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Skills

  • Bombardment Barrels of Spikes
  • Shield Glare Divine Verdict
  • Steed Charge Spiked Barding
  • Iron Skin Reflective Skin
  • Laws of Justice Decaying Strength
  • Akarat's Champion Prophet
  • Fervor
  • Iron Maiden
  • Lord Commander
  • Finery

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Boyarsky's Chip

Kanai's Cube

  • The Mortal Drama
  • Heart of Iron
  • Convention of Elements

I've Cleard a 70 today within 14 mins (missing 2 Ancient items...and the Thorns Gem at lvl 65)


This is the Thorn Build for Solo Greater Rift and for T10 (Swap the Gloves with the Gloves of Worship for 10 Minutes buffs)


All Gear must be Ancient for the extra 13.000% DMG !


U need :

110% + Area Damage

65% CooldownReduction. (to have no Cooldown on Steed Charge) <<Try to balance on items AreaDmg with Cooldown Red to get these numbers>>

200k + Thorn Dmg without any buffs active.

Bombardment % >>> If u can't get the perfect Gear as listed above seems like the Cooldown Reduction and Area Dmg are more important then de Bombard percent.


Shield:

If u can't get the perfect Ancient LidlessWall with Physical Dmg% and Cooldown u can change it with any other Ancient Shield with CDR or AreaD.

Gloves of Worship)

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Life on Hit
Resource Cost Reduction
Gold Find

Core:

Movement > Strenght (Seems like the more Str u have the more Thorns are making Damage) so Strenght it's better then Vitality (for the Heat of Iron bonus)


Offence:

Cooldown Reduction


Defence:

Resist All > Life> Armor> LifeRegen


Utility:

AreaDmg> LoH


U don't need any Resource cost Reduction on Gear.

Build Guide

Gameplay:


Try to have Akkarat Champion, Law of Justice and Iron SKin active at all time.


Blind with Shield Glare when not on Steed Charge.


And use Bombard only on Physical Elemental on Convetion of Elements.


Steed Charge and move at all time for Hexing Pants bonus.


Yellow Gem in Weapon / White in Helm / Red in Chest and Pants.