Rating
+34

Set Dungeons - Demon Hunter - Shadows Set

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Skills

  • Impale Grievous Wounds
  • Vengeance Seethe
  • Shadow Power Night Bane
  • Vault Tumble
  • Preparation Punishment
  • Companion Bat Companion
  • Hot Pursuit
  • Tactical Advantage
  • Blood Vengeance
  • Thrill of the Hunt

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Zei's Stone of Vengeance
    • Pain Enhancer

Kanai's Cube

  • Envious Blade
  • Pride's Fall
  • Ring of Royal Grandeur

You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.


The Demon Hunter's set dungeons are definitely the easiest I've attempted so far, and this one doesn't really require any optimisation to complete. As long as you have the main Shadow pieces, you can already attempt this and it should be simple to clear. Generally just optimising for speed and resource cost reduction is the way to go.


Notes:


It appears that the shields that some Skeletal Monsters in the Shadows Set Dungeon appear to blocking the first Impale hit, therefore preventing you from killing the monster with a second Impale if you don't want to break the Impale Chain objective. I personally didn't encounter this issue in my two Mastery completions of this Set Dungeon (I highly suspect there's a damage threshold you need to be over), but there was a great suggestion by user 'MomoPewpew' to use the Legendary Gem Pain Enhancer. The critical hit caused by Envious Blade will guarantee that the Bleed effect is placed on the monster, which should kill the monster off if your initial Impale didn't (Pain Enhancer may need extra levels if the bleed isn't killing monsters off). Please comment in this build guide if Pain Enhancer helps you out so I can confirm this!


AVOID using the Ricochet/Overpenetration runes on Impale. I've been advised that if your initial Impale does not kill the target that is hit, then you CANNOT impale them again otherwise it will break the objective to 'Chain consecutive bonus damage impale hits on 20 different enemies'. User 'cying' has pointed out that the chain breaks when using the Ricochet Rune when hitting Elites, but not on other monsters. The easiest way around this is to follow the guide, which will allow you to instantly kill every enemy due to the 100% critical hit chance of Envious Blade, coupled with Impale - Grievous Wounds. If you don't have the Envious Blade weapon (either equipped or in the Cube) then you will probably need to choose a second damage skill to kill the monster off so that the chain doesn't break. I didn't have any troubles with Area Damage, but 'bigamie' reports that you may possibly need to remove Area Damage as well from your paragons/items for the same reason.


You MUST CAST SHADOW POWER MANUALLY in order for the Slow enemies objective to update, since the slow rune only lasts for 5 seconds rather than providing a constant slow while Shadow Power is active like I originally thought.


You should dismiss your follower so that they don't deal damage to monsters before you do, otherwise the Envious Blade legendary power will not work! It is possible that you may need to replace Companion with another skill for this same reason, although I didn't have any troubles with my bat attacking monsters before I did.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Cooldown Reduction
Attack Speed
Critical Hit Chance
Critical Hit Damage

Defense

Resist All
Armor
Life
Life Regeneration

Utility

Resource Cost Reduction
Area Damage
Life on Hit
Gold Find

Build Guide

Welcome to my Set Dungeons Build Guides!


You can find general Set Dungeon information and Set Dungeon guides for the other classes at my Set Dungeon Thread.


This build focuses on the reworked Shadow Set for the Demon Hunter.


Requirements for Mastery

  • Kill all monsters
  • Chain consecutive bonus damage impale hits on 20 different enemies, 5 times.
  • Slow 45 different enemies with your Shadow Power.

Location: Act 5, Pandemonium Fortress Level 3. The portal spawns just before the entrance to Malthael, so it is quite far away from the closest waypoint.


Tome of Set Dungeons, Page 63: Alliance of the Dying Sun, The way was more difficult than we had imagined, but I have placed and opened the portal on the pathway to the Heart of the Fortress. -- Brother Lyam


Feel free to comment below, you can also ask questions or catch me at: http://www.twitch.tv/CrayonsMinD