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TX Death Breath and Gold farm build with Zuni + Sage

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Skills

  • Grasp of the Dead Unbreakable Grasp
  • Horrify Stalker
  • Spirit Walk Severance
  • Soul Harvest Soul to Waste
  • Summon Zombie Dogs Life Link
  • Fetish Army Fetish Ambush
  • Fierce Loyalty
  • Pierce the Veil
  • Fetish Sycophants
  • Grave Injustice

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Powerful
    • Boon of the Hoarder

Kanai's Cube

  • Wilken's Reach
  • Mask of Jeram
  • Ring of Royal Grandeur

The basic idea is to combine 5 piece Zunimassa, 2 pc Sage's and RORG to get full set bonuses needed for damage to be able to run TIX-TX rifts consistently for additional DB's and gold.


So, Sage can be any combination of 2 pieces Head/Gloves/Boots. Probably Gloves/Boots is easiest combo. Bad thing is you will have to use Zuni ring and Mojo to make this work.


Since Zunimassa, even with 20+ fetishes out is lacking survivability we introduce new Lacumba Ornament Bracers that reduce damage taken for every Soul Harvest stack we have out, combined with Sacred Harvester Ceremonial Knife that let's stack Soul Harvest to 10 stacks we can have 60% damage reduction only from that! If you can risk 5 stacks maximum of Soul Harvest (with Goldwrap and Boon of the Hoarder you get a lot of toughness anyway) you can use Deathly Rebirth Ceremonial Knife that adds another rune and damage to your in this case manaless instantly available Grasp of the Dead (the cold rune proc's your Zuni damage bonus and Bane of the Trapped).


BTW, for Hardcore I would recommend cubing Aquilla Cuirass as you don't need mana in this build, you will have 50% damage reduction always on.


So, to circumvent the speed issue, we use skills that boost our movement speed: Fierce Loyalty, Soul Harvest Soul to waste, Horrify Stalker, Spirit Walk Severance (new rune). Boon of the Hoarder, with Avarice Band for gold and globe pick-up (but we get decent pick-up radius from Corruption anyway).


Summon Zombie dogs Life Link is there for added damage mitigation, you could use Cold Rune on dogs for 15% added damage if you feel tanky enough. Instead of dogs you might use Piranhado to group mobs and do the 15% damage buff on them (however, in this case don't cube Aquila Cuirass).


Recommended Hellfire Amulet passive would be Gruesome Feast, since elites drop a lot of globes anyway, and the basic idea is to kill elites in this build. In this case you would buff your INT by Soul Harvest stacks and Gruesome Feast stacks, so more INT is always good for a WD!


You might use full Solanium build on your Templar for more health globes.

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Damage
Critical Hit Chance
Attack Speed
Cooldown Reduction

Defense

Armor
Life
Resist All
Life Regeneration

Utility

Area Damage
Life on Hit
Gold Find
Resource Cost Reduction

Core:

  • MS first, if you have some on boots, max to 25% with paragon points
  • INT always good to have = more damage + more All resist
  • VIT, if you by any chance get one shot to much, invest some points in VIT, too
  • Resource, you don't need this, since you don't use any mana

Offense:

  • Max the Crit stat you lack the most first (usually you will have more CHC than CHD anyway)
  • AS, boosts pet damage, so why not
  • CDR is OK, but on TX your Grave Injustice should refresh your skills fast enough anyway

Defense:

  • Armor first, as you lack this the most as a WD
  • Life - good to have
  • AR - you boost it with INT anyway
  • Life regen, why not have the 12K+ LpS

Utility:

  • Area damage - is reworked and will proc from your Grasp of the Dead
  • Life on Hit/Gold find, whatever you prefer at this stage
  • RCR - in the "main" build you don't use mana so do this last

Build Guide

The video is from PTR and a slightly different build than described. I will update the build with new video as soon as I get time to do it on live again.


Hope this will help somebody, enjoy D3 and let the loot be with you!