Rating
+7

2.4 [GR85+] DMO + Twisted Sword (Group)

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Hybrid
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Skills

  • Shock Pulse Piercing Orb
  • Teleport Safe Passage
  • Ice Armor Crystallize
  • Energy Twister Raging Storm
  • Slow Time Time Warp
  • Explosive Blast Chain Reaction
  • Audacity
  • Unstable Anomaly
  • Unwavering Will
  • Illusionist

Items

More Details
  • Legendary Gems

    • Bane of the Stricken
    • Bane of the Trapped
    • Pain Enhancer

Kanai's Cube

  • The Furnace
  • Ancient Parthan Defenders
  • Convention of Elements

Paragon Priorities

Core

Movement Speed
Primary Stat
Vitality
Maximum Resource

Offense

Critical Hit Chance
Critical Hit Damage
Attack Speed
Cooldown Reduction

Defense

Life
Armor
Resist All
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

This build is spec'd around Globe spam either from Support Globe Barb or a LoN Crusader with Law of Hope, without either of these specs you will have to swap out Reapers Wraps which can be a huge damage loss overall. The build focuses on spamming as much Energy Twisters (ET) in between casting Slow Time and Primary skill

Build Guide

WORK IN PROGRESS
I will update the item slots above once the new items are added into the database

Gems

  • Bane of the Stricken- For RG.
  • Bane of the Trapped - Self buff, slow works well since you're constantly in melee range.
  • Pain Enhancer - Good for faster attack speed.
  • Amethyst in Helm, Topaz in Chest/Legs, Emerald in Weapon

Cube

  • Weapon - The Furnace - Elite damage
  • Armor - Ancient Parthan Defenders - Damage reduction
  • Jewelry - Halo of Arlyse - Damage reduction

Itemization

  • Helm - Shrouded Mask - INT, CC, ET%, OS (Amethyst)
  • Shoulder - Dashing Pauldron's of Despair - INT, VIT, Armor, AD%
  • Hand - Fierce Gauntlets - INT, VIT, CC, CHD
  • Chest - Harness of Truth - INT, VIT, Life%, 3OS (Topaz)
  • Legs - Leg Guards of Mystery - INT, VIT, AR/Armor, 2OS (Topaz)
  • Feet - Striders of Destiny - INT, VIT, AR/Armor, ET%
  • Belt - Shame of Delsere - INT, VIT, AR/Armor, Life%
  • Bracer - Reapers Wrap's - Arcane%, INT, VIT, CC
  • Amulet - Traveler's Pledge - Arcane%, CC, CHD
  • Ring 1 - Compass Rose - INT, VIT, CC, CHD, OS
  • Ring 2 - Convention of Elements - CC, CHD, Avg Dmg/AD%, OS
  • Weapon - Twisted Sword - Dmg%, INT, VIT, OS (Emerald)
  • Off Hand - Orb of Infinite Depth - INT, VIT, CC, APoC

Alternate Options

  • Why not Spectral Blades?
    • You can go SB (Barrier Blades) but Piercing Orb (PO) has a longer reach which easier to get PE stacks. Also keeps you on the edge of the action, not right in the middle
    • If you go SB (Barrier Blades), you can use Ashnagarr's Blood Bracers in cube and MW (Deflection) for even more toughness - This is more suited for a solo build and much less damage. I will probably write another guide for that later.
  • Why not Magic Weapon?
    • Orb of Infinite Depth is easily the better option, think of it like getting MW Deflection + Force Weapon in 1 item.
  • UW or Blur?
    • This somewhat depends. I expect most top clears to include at least 1 support Barbarian or some type of support class with lots of damage reduction. If this is the case, adding Blur will not give you a straight 17% damage reduction instead it will be closer to 5-7% as it diminishes the more you have. Instead, its better off getting more damage, Armor & AR while you're standing which will be most of the time when casting.
    • If you have 2 supports, I would recommend dropping UW/Blur for Glass Cannon.


This rift clear was very bad, terrible mobs, terrible map, terrible RG. I suspect this can do close to 90 if fishing properly.


I hope this is a good starter guide for everyone, will try to upload a video if I get the chance.

Feel free to ask questions.